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			| New RenEvo Map Announced : C&C Blue Islands [message #11124] | 
			Tue, 01 April 2003 12:22    | 
		 
		
			
				
				
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						Dante
						 Messages: 1039 Registered: February 2003 
						
	Karma: 0
 
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		| Titan1x77 |   was that rendered in bryce?
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yes, the preliminary layout and design of the map was done in Bryce, and i figured... why not squeeze out some renders before i export to 3ds... 
 
anywayz, hope you guys enjoy the maps, as we are taking a WHOLE new approach to map making with RenEvo...
		
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11132] | 
			Tue, 01 April 2003 12:37    | 
		 
		
			
				
				
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						Dante
						 Messages: 1039 Registered: February 2003 
						
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		| Duke of Nukes |   that's gonna be hell on those of us with a 56k
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if you are idiot modeler, and i keep the 37000 polys from Bryce, yes, but i have optimized it without sacrifising quality to under 400 polys what you see above.
		
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11170] | 
			Tue, 01 April 2003 14:43    | 
		 
		
			
				
				
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						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
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		Wow under 400 polys is pretty damn good for that. I hope that your new aproach to map making at RenEvo works out well. I think you guys will make some good stuff in the near future. (Well, at least when everyone is over with this April fool crap) 
 
_General Havoc
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11348] | 
			Wed, 02 April 2003 10:08    | 
		 
		
			
				
				
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						Dante
						 Messages: 1039 Registered: February 2003 
						
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		| Deafwasp |   good, cause if it was the joke would, totaly suck. 
 
But how do you expect to make that a good renegade map. First off there is a clipping distance so you wouldent be able to see all of it like in those shots. Secondly you have to go in and modify the terrain in order to put the buildings on it and make it a decent map. 
 
And you probably never seen it from the player POV, so it may not look so good at ground level. 
 
Keep us updated. Its a possibility it will still turn out good.
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*bows down to ack v.1.25 
 
sorry about your luck and lack of knowledge in this department... 
 
but it can be viewed that way (if you know what you are doing) and as well as "adding the buildings" wow, look, cut hole, align mesh.... 
 
now please keep the negativity to yourself, kthnx
		
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11540] | 
			Thu, 03 April 2003 11:00    | 
		 
		
			
				
				
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						England
						 Messages: 618 Registered: February 2003  Location: High Wycombe, England
						
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		| Vegito |  
 | Quote: |   *bows down to ack v.1.25 
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Can we kill this one? 
 
We surely dont need two.
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Yes, let me get my gun
		
		
  In the end it doesn't matter if you are who you say you are. You will still mean nothing to me. 
 
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11581] | 
			Thu, 03 April 2003 14:57    | 
		 
		
			
				
				
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						Deafwasp
						 Messages: 555 Registered: February 2003 
						
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		| Dante |  
 | Deafwasp |   good, cause if it was the joke would, totaly suck. 
 
But how do you expect to make that a good renegade map. First off there is a clipping distance so you wouldent be able to see all of it like in those shots. Secondly you have to go in and modify the terrain in order to put the buildings on it and make it a decent map. 
 
And you probably never seen it from the player POV, so it may not look so good at ground level. 
 
Keep us updated. Its a possibility it will still turn out good.
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*bows down to ack v.1.25 
 
sorry about your luck and lack of knowledge in this department... 
 
but it can be viewed that way (if you know what you are doing) and as well as "adding the buildings" wow, look, cut hole, align mesh.... 
 
now please keep the negativity to yourself, kthnx
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I wasnt trying to be negative, Im just stating that you have your work cut out for you. So to speak. 
 
Im sure at the end it will be a very beautiful map. I hope to play it myself when it is complete. 
 
Cheers, Good Luck.
		
		
		
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			| New RenEvo Map Announced : C&C Blue Islands [message #11800] | 
			Fri, 04 April 2003 12:07   | 
		 
		
			
				
				
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						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
	Karma: 0
 
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		"Resent" basically means to take offence by something. So ACK takes offence by something someone said in that quote. 
 
_General Havoc
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
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