Terrain [message #108289] |
Mon, 16 August 2004 08:53  |
Major Mike
Messages: 40 Registered: August 2004
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I have my ground ready but i don't know how to make decent looking cliffs. Can anyone give me a tip?
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Terrain [message #108309] |
Mon, 16 August 2004 11:48   |
Major Mike
Messages: 40 Registered: August 2004
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Thanks but i have tried that before but one side of the cliff gets stretched to far and the other side dosen't stretch.
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Terrain [message #108329] |
Mon, 16 August 2004 13:55  |
phlakaton
Messages: 124 Registered: May 2004
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perhaps using a displacement map will get you what you need. make a grey-scale targa in photoshop with white being high points and black being the lowest... load it into max thru the displacement modifier and try it out. then you can clean up and reduce the mess it makes afterward.
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