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Exporting Presets [message #105518] Sun, 01 August 2004 10:40 Go to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

I'm been making a map for a while, but there's one thing that keeps holding it back. I was going to use alternate building interiors for the structures, but there's is a problem with the temps20.ddb file. I spent about an hour, temping in all the buildings, and then it corrupts :rolleyes: . I've now given up doing this as I know it'll just happen again.

I've now tried to use the Export preset function and then try to rebuild the library by importing them again. This function doesn't seem to work as the imported presets are not there or it complains about the file being invalid. Another :rolleyes: .

Is there any other way I can preserve the presets? I don't know what causes this corruption, but it really annoying as all the time I spent temping presets just goes to waste. I'm just so fed up with this. Crying or Very Sad


Ooh, nasty.
Exporting Presets [message #105520] Sun, 01 August 2004 10:53 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

Make regularly backup-copies of the original file.
Im not busy on a map or anything but i use this for the server side modified ws maps.

Maybe BHS can make a patch for LE, should ask SilentKane or Jonwil about it i guess.

BTW: Once you finish your map, or release a beta version, would it be cool if i can see the map then? And (if its a balanced map) put it on the downloadpages of the FanMaps site? (www.FanMaps.net) ?? Would be ace Smile

[zunnie]


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Exporting Presets [message #106112] Wed, 04 August 2004 14:23 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

I might as well post an image of it here; it might not get released unless I can resolve this issue.

http://n00bstories.com/image.fetch.php?id=1381429505

I don't like it much myself, mainly why I left it for a while. It ended up almost completely symmetrical, but I guess that'll help balance a bit.

If I do release, and people like it, then it's a bonus. Razz


Ooh, nasty.
Exporting Presets [message #106118] Wed, 04 August 2004 15:01 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
Messages: 1391
Registered: July 2004
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General (1 Star)
Its a very nice map, keep working on that one! Smile
Walls/Flying are symetrical, and look how much everyone enjoys to play them! Wink
Exporting Presets [message #106145] Wed, 04 August 2004 17:15 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

wow, nice work mate... Is a Reborn version planned ? Very Happy
Exporting Presets [message #106147] Wed, 04 August 2004 17:29 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
Hopefully not, because Reborn sucks. That will make the rest of it look like shit... Not that it already doesn't.
Exporting Presets [message #106148] Wed, 04 August 2004 17:33 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
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General (1 Star)

Well Sanada is on Reborn team... Just to let you know... :rolleyes:

Oh I forgot :

http://www.cncreborn.de/ack.jpg

Razz
Exporting Presets [message #106150] Wed, 04 August 2004 17:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
If I'm the brainy smurf, you're the dumbass smurf. Thanks for the compliment.

And yes, I know he's on the Reb4rn team. It's kind of sad that you have to ask your own team member, in public, if he's working on something for you. :rolleyes:
Exporting Presets [message #106151] Wed, 04 August 2004 17:53 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
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General (1 Star)

I ask what I want where I want. Very Happy
Exporting Presets [message #106160] Wed, 04 August 2004 19:00 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

I'm not really intending to convert it to Reborn or anything. I just want to release it and leave it at that, but I've got to get round this preset problem first. Confused

Ooh, nasty.
Exporting Presets [message #106200] Thu, 05 August 2004 01:13 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
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General (1 Star)
From the LevelEdit guide:

The editor is beta, so save often!
Exporting Presets [message #106321] Thu, 05 August 2004 19:20 Go to previous message
Battousai
Messages: 50
Registered: October 2003
Karma: 0
Recruit
That looks like a good map you should release it.
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