For anyone who wants to know, create a file called cnc_c130drop.txt in Renegade/Data with the contents:
code:
;_________________________________________
;
; Available Cinematic Script Commands
;
; time/frame	Create_Object,	id (slot), preset_name, x, y, z, facing, animation
; id can be -1 to mean do not store this object, and do not destroy
; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump"
;
; time/frame	Destroy_Object, id (slot)
; 0 Destroy_Object, 0
;
; time/frame	Play_Animation, id (slot), animation_name, looping, sub_obj_name
; 0 Play_Animation, 0, "Human.Jump", false
;
; time/frame	Control_Camera,	id ( slot )
; use id -1 for disabling control;
; note this will also disable star control and disbale the hud
; 0 Control_Camera,	0
;
;_________________________________________;*******************  CHEAT SHEET ******************************
;Start frame	create_object	slot number	model	x,y,z,facing	animation name( 
model*hierarchy*.anim )
;Start frame	Play_Animation 	slot number	anim name ( model*hierarchy*.anim )	looping		
Sub Object
;Start frame	Play_Audio	wave filename	slot number	bone name
;								* no slot # / bone name = 2D Audio
;0= NO LOOP ( kills object when finshed )	1= LOOP
;************************* CNC MODE: NOD AIRSTRIP DROPOFF  ************************
; ****************************** Fly the C130
-1	Create_Object,		1, "V_NOD_cargop_sm"			
-1	Play_Animation,		1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1	Play_Audio,		"C130_IDLE_02", 1, "Cargo"
-360	Destroy_Object,		1
-1	Create_Real_Object,	4, "cnc_nod_apache"
; ****************************** Attach the object
-1	Attach_To_Bone,		3, 1, "Cargo"
; ****************************** Drop the object off...
-180	Attach_To_Bone,		3, -1, "Cargo"