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Home » Renegade Discussions » Mod Forum » I've made a terain how to use it? (see picture)
I've made a terain how to use it? (see picture) [message #-999606] Thu, 18 April 2002 02:09 Go to next message
Anonymous
I've made a terain see picture but how i can i use it in the map editor.

[ April 18, 2002: Message edited by: Arnout109 ]

I've made a terain how to use it? (see picture) [message #-999605] Thu, 18 April 2002 02:42 Go to previous messageGo to next message
Anonymous
where did u get that program????
i definatly want to download that!
I've made a terain how to use it? (see picture) [message #-999604] Thu, 18 April 2002 02:45 Go to previous messageGo to next message
Anonymous
you need to save it as a .3ds file. import it into gmax with the renegade game pack loaded, then use the w3d tools utility to tag it as mesh, with appropriate collisions checked (read the renegade how to's included with the mod tools). then you export it from gmax--then you can load it into the leveledit tool, etc etc...
I've made a terain how to use it? (see picture) [message #-999603] Thu, 18 April 2002 03:07 Go to previous message
Anonymous
It's made with vue d'esprit 4 look at kazaa. The programm in the picture is 3d viewer 3.
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