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to greg hjelstrom [message #-996840] Mon, 13 May 2002 16:51 Go to next message
Anonymous
Thanks for all the info & stuff.
There is just one thing I still need though.
a .lvl file for a SP mission (I dont need gmax or anything else, only a .lvl file)
Are you going to be making this available?
If so, which one(s) and is there anything that has to be done before you can release them?
to greg hjelstrom [message #-996839] Mon, 13 May 2002 23:14 Go to previous messageGo to next message
Anonymous
Well, the obvious question is yes, they would have to be converted to gmax. That's a lot of meshes and textures.
to greg hjelstrom [message #-996838] Mon, 13 May 2002 23:23 Go to previous messageGo to next message
Anonymous
not necessarily.
Greg released .lvl files for all multiplayer maps and he didnt release gmax files for them.
to greg hjelstrom [message #-996837] Mon, 13 May 2002 23:26 Go to previous messageGo to next message
Anonymous
yeah and he's on a first name basis with him so there Razz
to greg hjelstrom [message #-996836] Tue, 14 May 2002 06:29 Go to previous messageGo to next message
Anonymous
My bad, I misread. I thought you were asking for the lvl in Gmax format.
Sorry guy...
to greg hjelstrom [message #-996835] Tue, 14 May 2002 11:26 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996834] Tue, 14 May 2002 21:18 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996833] Tue, 14 May 2002 22:19 Go to previous messageGo to next message
Anonymous
why dont you extract those level files? yust an idea
to greg hjelstrom [message #-996832] Tue, 14 May 2002 23:40 Go to previous messageGo to next message
Anonymous
I would extract them except:
1.they are only in lsd/ldd format
2.you cant load lsd/ldd format into commando properly (greg said so and he should know, he helped write the code)
3.the only person who can help me get these levels as .lvl files that I can load up in commando is if greg is to release one or more of them.
to greg hjelstrom [message #-996831] Wed, 15 May 2002 01:32 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996830] Wed, 15 May 2002 10:53 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996829] Wed, 15 May 2002 13:18 Go to previous messageGo to next message
Anonymous
Yup, we'll release some of them.

greg

to greg hjelstrom [message #-996828] Wed, 15 May 2002 13:26 Go to previous messageGo to next message
Anonymous
well the question I have is which ones and more importantly when.
This is the last thing I need before I can start my SP mission project.
to greg hjelstrom [message #-996827] Wed, 15 May 2002 16:49 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996826] Wed, 15 May 2002 23:39 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996825] Thu, 16 May 2002 10:31 Go to previous messageGo to next message
Anonymous
*BUMP*
to greg hjelstrom [message #-996824] Thu, 16 May 2002 11:59 Go to previous messageGo to next message
Anonymous
We'll be releasing nearly all of the single player LVLs and the single player building exteriors soon. The gmax files for the exteriors have a proxy node for the interiors.

greg

to greg hjelstrom [message #-996823] Thu, 16 May 2002 12:30 Go to previous messageGo to next message
Anonymous
Of course, with westwood, soon probobly means about 3 weeks away
to greg hjelstrom [message #-996822] Fri, 17 May 2002 04:48 Go to previous message
Anonymous
Jonathan, I asked the guys from Discreet and they said that import scripts are cool so go for it! Also, I hear that the single player buildings are posted on the ftp site now.

greg

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