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Home » Renegade Discussions » Mod Forum » Tutorial: Aggregates & Emitters -- Please Comment
Tutorial: Aggregates & Emitters -- Please Comment [message #-996588] Thu, 06 June 2002 04:57 Go to next message
Anonymous
Ok, since images no longer work, go here.

[ June 09, 2002, 18:36: Message edited by: Bumpaneer ]
Tutorial: Aggregates & Emitters -- Please Comment [message #-996587] Thu, 06 June 2002 17:01 Go to previous messageGo to next message
Anonymous
the imgs did not work

-O-R-C-A-

Tutorial: Aggregates & Emitters -- Please Comment [message #-996586] Thu, 06 June 2002 06:03 Go to previous messageGo to next message
Anonymous
w00t! Thanks a lot!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996585] Thu, 06 June 2002 06:06 Go to previous messageGo to next message
Anonymous
No problem, hope it helps. It was a very confusing subject, this should shed some light for people.
Tutorial: Aggregates & Emitters -- Please Comment [message #-996584] Thu, 06 June 2002 06:13 Go to previous messageGo to next message
Anonymous
Coolness!!!


do it - learn it - love it!

Tutorial: Aggregates & Emitters -- Please Comment [message #-996583] Thu, 06 June 2002 12:55 Go to previous messageGo to next message
Anonymous
Greg, if you read this by any chance could you comment on the correctness of the tutorial? Thanks for all your help!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996582] Thu, 06 June 2002 13:55 Go to previous messageGo to next message
Anonymous
look here!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996581] Thu, 06 June 2002 15:01 Go to previous messageGo to next message
Anonymous
if you gave the thing a movement animation instead of visibility that would be cool

(big globe rolling down hand of nod)
Tutorial: Aggregates & Emitters -- Please Comment [message #-996580] Thu, 06 June 2002 15:19 Go to previous messageGo to next message
Anonymous
the bump has done it again!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996579] Thu, 06 June 2002 21:27 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by JEHS2:
if you gave the thing a movement animation instead of visibility that would be cool

(big globe rolling down hand of nod)

Hmmm - you must not of went here:

www.bright.net/~bsunagel

[Big Grin]

shameless plug and bump!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996578] Fri, 07 June 2002 08:52 Go to previous messageGo to next message
Anonymous
Bump
Tutorial: Aggregates & Emitters -- Please Comment [message #-996577] Fri, 07 June 2002 14:01 Go to previous messageGo to next message
Anonymous
people should make Video type of tutriols they would be alot easer
Tutorial: Aggregates & Emitters -- Please Comment [message #-996576] Fri, 07 June 2002 20:20 Go to previous messageGo to next message
Anonymous
to the moon alice~
Tutorial: Aggregates & Emitters -- Please Comment [message #-996575] Fri, 07 June 2002 20:40 Go to previous messageGo to next message
Anonymous
video's are for kids...
Tutorial: Aggregates & Emitters -- Please Comment [message #-996574] Sun, 09 June 2002 11:20 Go to previous messageGo to next message
Anonymous
Any other questions/comments?
Tutorial: Aggregates & Emitters -- Please Comment [message #-996573] Thu, 06 June 2002 12:15 Go to previous messageGo to next message
Anonymous
http://www.renegademods.info/users/o0Commander0o/Mt.jpg

ty Zemekis, for providing your tutorial on how to create tunnels

This Mountain contains 2 sniper points on both sides (in commando editor i would recommend placing a rock right before the exits on both sniper spots so snipers can get some cover)

the 2 middle tunnels are kinda unusual but it looks good

Great battles can take place just in that mountain...not including the rest of your great maps.

So what should i do guys?

release it or keep it for myself

need atleast 5 people to ask for it before I do release it.
Tutorial: Aggregates & Emitters -- Please Comment [message #-996572] Thu, 06 June 2002 12:18 Go to previous messageGo to next message
Anonymous
well it looks great... but in my personal opinion... i think it would be weird to see the same mountain in 8 different peoples maps... i could see seeing buildings in others but not mountains... but thats just my opinion.. btw... great lookin mountain!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996571] Thu, 06 June 2002 12:19 Go to previous messageGo to next message
Anonymous
you could just kinda blend it together with other Mountains on your map already (with the same texture i used so it looks good and matches)

ty [Smile]

it only took about 30 mins to do

not bad eh?
Tutorial: Aggregates & Emitters -- Please Comment [message #-996570] Thu, 06 June 2002 20:51 Go to previous messageGo to next message
Anonymous
i guess not...
Tutorial: Aggregates & Emitters -- Please Comment [message #-996569] Fri, 07 June 2002 03:14 Go to previous messageGo to next message
Anonymous
looks good commander
Tutorial: Aggregates & Emitters -- Please Comment [message #-996568] Fri, 07 June 2002 03:17 Go to previous messageGo to next message
Anonymous
always need more pre-fabs!

make some elevators in it....

[Big Grin]

and it looks cool btw
[Cool]

[ June 07, 2002, 10:18: Message edited by: StoneRook ]
Tutorial: Aggregates & Emitters -- Please Comment [message #-996567] Fri, 07 June 2002 17:24 Go to previous messageGo to next message
Anonymous
you could always add the elevators to be unique

[Big Grin]
Tutorial: Aggregates & Emitters -- Please Comment [message #-996566] Fri, 07 June 2002 06:12 Go to previous messageGo to next message
Anonymous
very nice mountain! put it up for download so we can use it in our maps!
Tutorial: Aggregates & Emitters -- Please Comment [message #-996565] Fri, 07 June 2002 06:35 Go to previous messageGo to next message
Anonymous
yes
Tutorial: Aggregates & Emitters -- Please Comment [message #-996564] Fri, 07 June 2002 07:47 Go to previous messageGo to previous message
Anonymous
commander.. you know where you can put it [Smile]
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