TiBeRiaN eVoLuTioN X7a [message #-996532] |
Fri, 07 June 2002 08:45 |
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the aircraft carrier? proabably not for awhile. if i do it would be in the single player missions i'm going to make when the supposed patch for the mod tools comes out and we can edit the ****ing scripts
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TiBeRiaN eVoLuTioN X7a [message #-996530] |
Fri, 07 June 2002 10:58 |
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he server is up so join now it is named tiberian evolution. it will be hosted by me of course and i also expect my little brother(s) to join so i apolegize if there are 1 or 2 dumbasses in the game.
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TiBeRiaN eVoLuTioN X7a [message #-996528] |
Fri, 07 June 2002 14:10 |
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just for evreyone's information i'm comletely redesigning warzone and desert storm, and i am also making a trenches map. warzone will be bigger hvae terrain that vehicles get stuck on less and working conyards, and maybe comm center/ temple of nod but with no interiors. desert storm will be completely redone and will be quite large and will requier C&C_afghanistan type team work when playing. trenches will be two baseswith just vehicle and soldier factories and repair pads. the bases will be sepaerated by a " no man's land" filled with various traps. each base will have its own trench with pillboxes and barbed wire. planks of wood will allow tanks to cross the trenche in order to reach the enemy base. both bases will have destroyable walls surrounding them and possibly dsetroyable base gates. there will be no obelisk/agt but plenty of turrets/guard towers i also plan to release a deathmatch map of one of the single player maps. i don't know which map to use so i would like some suggestions please.
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TiBeRiaN eVoLuTioN X7a [message #-996527] |
Fri, 07 June 2002 23:37 |
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Since you said to update you in the readme file, take out the Repair Pads. They were released by Bumpaneer, although he took them down because he admitted they weren't his, but only a model he touched up for someone.
The person who originally made them only wants their use with one map designer. If you want Repair Pads, you will have to design them yourself. Them's the breaks. Sorry to inform you about that. The Helipads are yours, however. Just take out the Repair Pads and everything will be fine.
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TiBeRiaN eVoLuTioN X7a [message #-996526] |
Sat, 08 June 2002 02:06 |
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dammit, can i please please please still use them and who made them anyways and why hasn't he said anything himself or until now. does he even exist?
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TiBeRiaN eVoLuTioN X7a [message #-996525] |
Sat, 08 June 2002 02:10 |
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quote: Originally posted by CRaZy666iKe: dammit, can i please please please still use them and who made them anyways and why hasn't he said anything himself or until now. does he even exist?
You will need to design them yourself.
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TiBeRiaN eVoLuTioN X7a [message #-996523] |
Sat, 08 June 2002 03:08 |
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quote: Originally posted by CRaZy666iKe: i need to know more than that, for all i know your making this **** up
It's all been verified before with another person who did this. Again, I advise you to take them out.
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TiBeRiaN eVoLuTioN X7a [message #-996521] |
Sat, 08 June 2002 03:39 |
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quote: Originally posted by CRaZy666iKe: JUST TELL ME THE **** INFO AND ILL GO MAKE MY OWN
Calm down first, spunky.
Name your meshes 'mnrep^whatever' for the Nod Repair Pad and 'mgrep^whatever' for the GDI Repair Pad.
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TiBeRiaN eVoLuTioN X7a [message #-996519] |
Sat, 08 June 2002 03:48 |
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quote: Originally posted by CRaZy666iKe: ok, i know how to make them it's ust that i want to know where this command to remove the models from my mod is coming from
It's coming from me, you were not given permission to use the Repair Pads, so take them out and design your own, or live without. The choice is yours.
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TiBeRiaN eVoLuTioN X7a [message #-996518] |
Sat, 08 June 2002 17:54 |
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HEy crazy666ike u asked me if i could donate one of my models for u i would buti will donate it when its completely doen and i need ur help. im just a begginer and i need to know how to make a model move, 3rd person view for the model, rotate the turret and if u can help me out than thx
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TiBeRiaN eVoLuTioN X7a [message #-996517] |
Sat, 08 June 2002 15:47 |
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i have a link for a good tutorial for the model bones and hierarchy but i dont remeber it. ill send it to you when i find it
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