New Aircraft Dog-fight Mod Started [message #-996464] |
Mon, 10 June 2002 15:15 |
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Note: Alot of reading
This is a bit thinking out of the box but. We can have a air war mod, it has 2 bases that have AA, Vehciles that consist of Fighter Type (Fast manuverable, Bullets and missiles) Bomber (Like the A-10 that will be slow, strong and used to destroy the enemy air base), and the exsisting Heli copters to transport infantry to destory enemy bases. There will be no ground between bases so that all destroyed pilots will splat into the void so non of them can try to land and not die. There should be a customized Air strip for both teams insteaf of the war factory, and obviously the aircraft models. There should be a repair Strip instead of a pad, so planes can heal quickly by moving across the strip.
I thought of the aircraft that should go in this Dogfight Mod. for GDI -Orca (Gun and missile, Cheap to buy) -Transport (no guns) -Blackhawk (transport, Guns) -Hornet (Guns only, and fast,) -Harrier (Guns and Missiles,) -Tomcat (Strong, Guns and Missiles) -A-10 (Strong, Bombs only) -B52 (Drops a nuke Baby!, Does 25\% damage to buildigns)
Nod
-Apache (Gun and missile, Cheap to buy) -Transport (no guns) -Commache (Strong, Guns Missiles, 1 Flyer) -MiG (Guns only, and fast,) -Black Eagle (Guns and Missiles) -Stealth Fighter (Stealth, Guns, Missiles) -Stealth Bomber (Stealth, Bombs only) -C 130 (Drops a nuke Baby!, Does 25\% damage to buildigns)
Now Nod ahs the stealth tech once again, but GDI as useual has stronger aircraft to battle them
Commpairisons
Orca/Apaceh will now be the Cheaptest units at 350 Creds Due to theri lack of speed
Transports will be 450 Creds No guns.
Commmanche will basicly be a stronger Heli for nod, while the Blackhawk will be an armed Transport for GDI. Both at 600
The Black Hawk and Harrier are Equivilant, good for saught out dogfights, such as tank battles. (800 Creds?)
Tomcat will be one of the strongest aircraft for GDI, Fast, and has Guns and missiles, Stealth fighter will be basicly liek the tomcat, but weaker and stealthy (1000)
A-10/Stealth Bomber. the A-10 will be stronger, while the Stealth bomber will be weaker. but are also the only means to bomb the enemy base. They will hold 10 Bombs each that will bring a building down about 1.5 Blocks (1100)
Finnaly the B-52 and the C-130 are slow, Strong, but also have a nasty habit of busting up bases with its drop Nuke bomb. Each bomb has large splash, and does aobut 25\% dmaage to buildigns (3 blocks)... (1500), Lone Reload Rate to make sure they don't spam.
Others. -There will be plent of air defecnes such as Samsites and AA gun like things. -There will be a Repair Strip instead of a repair Pad so that a pilot can fly acorss a stretch while gettign patched up. -Since there are only 1 passenger for most of these fighters, ti is recommended that Teamplay is of upmost importance if you want to infiltrate a base. and have fighters and bombers coordinated to make your team win...
I was alo thinking up allowign paratroppers, but I haev no idea how to make parachutes so... ALso we could amek a crazy suiidal Guided Cruise Nuke missile I think tis possible to drive and stuff, and fire when to explode, because I've seen a workking nuke demo truck
Please Reply Here or on our forums here: http://www.planetcnc.com/rmnm/board/topi c.asp?topic_id=65912&forum_id=4030&Topic_Title=2+Mod+ideas&forum_title=New+Idea\%27s&M=0&S=True
Whatcha gusy think, Phew thats alot of typeing, but anyhow we need some Modelers. WHos up for grabs? [ June 10, 2002, 22:15: Message edited by: Assault_Mech ]
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New Aircraft Dog-fight Mod Started [message #-996463] |
Mon, 10 June 2002 15:57 |
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one question... if theres no between ground land, then how will people get money to buy the aircrafts? and instead of having people fall into the void, which will make them have to suicide thus losing all money, make some deathzones on the inbetween land... or make the bases air bases and make the land be way too low... and if they do survive, make a death zone down there... just some suggestions...
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New Aircraft Dog-fight Mod Started [message #-996462] |
Mon, 10 June 2002 16:40 |
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In my map I plan on creating for the mod, it will be 2 dueling aircraft carriers, and falling into the ocean will result in contact with a death plane. As for money I am thinking respawning money crates, and the only 2 structures will be the barracks and weapons factory, or the control tower and aircraft carrier itself. The main problem here would be getting the aircraft to spawn somewhere and come up (something like an elevator or something but that would cause issues [darn elevator bugs]). Tommorow I'll start work on it, tonight I will dream up fantastical (Is that even a word?) things to add to the level.
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New Aircraft Dog-fight Mod Started [message #-996461] |
Mon, 10 June 2002 16:55 |
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Yeh Balduvard 's right, I had that silly Void idea b4, actually the void kill you after falling for liek a second or two, but that won't be the case..anyhow as Balduvard discribed, tehre will be 2 aircraft carriers which operates as the base instead of actual structures.
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New Aircraft Dog-fight Mod Started [message #-996459] |
Mon, 10 June 2002 19:28 |
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you know what...i actual have a map i was making just like this... except it has sea units aswelll.... but no-one really cared so i stopped production of it... the aircraft carriers were lined with rocket/cannon/mgun emplacements... maybe i should finish it... i had everything worked out... i had orcas and apaches respawning... though the a-carrier wasnt textured... and i also didnt finish because i didnt have anymore models... and im not a good modeler... and i had underwater vehicles working... and above water vehicles working... the aircraft-carriers were actual buildings too... but i had no pts... so i spawned all my weapons in the control towers... later i was gonna add a beach so that half the team fought carrier to carrier, and the other half faught on land...
the vehicles consisted of:
GDI -------
4 Orcas that spawn in the hull of the carrier 1 Transport Helicopter that spawns on the top of the carrier 1 underwater orca that spawns in the hull of the ship 1 Orca Bomber that spawns next to the transport heli
Nod -------
4 apaches in the hull 1 transport heli on the carrier 1 underwater apache in hull 1 stealth apache on the carrier
Both -------
4 emplacements
ya think i should finish it? [ June 11, 2002, 02:40: Message edited by: Zavian ]
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New Aircraft Dog-fight Mod Started [message #-996456] |
Tue, 11 June 2002 03:30 |
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Who ever said we were copying your idea? Who even said our idea was the same as your idea? If our mod had the same name and contents as your mod, then you might have a valid point, but otherwise we are free to conjour up whatever we want to.
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New Aircraft Dog-fight Mod Started [message #-996454] |
Tue, 11 June 2002 03:49 |
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MAN, if only westwood could come up with great things! shoot, if they gave us easier tools to work with, and mod sharing on WOL, the game would be like popular in every house and with those maps you both are talking about that would just put me into a shock or a coma that i can't get out of! it is plain unbelievable that you can actually make something like that! i am not saying that your lying i am just saying that those maps are too awesome to handle, i have to say "I'm not ready" i can't handle this much excitement! [ June 11, 2002, 10:50: Message edited by: TestGun ]
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New Aircraft Dog-fight Mod Started [message #-996452] |
Tue, 11 June 2002 08:05 |
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Rockeycore: I'd flame you if Balduvard Hadn't said something in our defence. True you may have had this ACC idea what for a month well thats great for you. please note that the ACC is plannnd to be merly a map out of many for our mod. And there was clearly no way for me to know if youve started months ago.
You work on your mod, well work on ours. This post was used to gether ideas on how people are interested in our mod idea, Not try to burn it and for crying out loud Try to recruit us?
If your going to post here, make it contsructive comments, or if you want to burn it somemore pick the spam room.
Zavian: It Looks liek you done some fancy work there, besides what you already stated what else did you accomplish?
Also if you let Balduvard check yer stuff out, and he think its good (and im sure he will) you are welcome to contribute to this mod, by your own free will of course. No you don't ahve to join the team... [ June 11, 2002, 15:09: Message edited by: Assault_Mech ]
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New Aircraft Dog-fight Mod Started [message #-996450] |
Tue, 11 June 2002 14:05 |
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Ok the mod's Initials are ADF (aside from C&C) Our first map is ADF_AircraftCarrier
The following are project members who are assined parts: Assault_Mech (Designing the map in Gmax) Golden Gun (Commando editor and ACC Design layout) Iron_Fist (Plane Modeling , Veru good at making RA2 Stuff) TriggerHappy (Pilot Skins)
If you don;t know these people don't worry aobut it
andhow, Thats all I can think of the moment, If you would liek to participate or change a certain or just plain give us some friendly CONSTRUCTIVE comments to the aspect of this mod, Just post below.
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New Aircraft Dog-fight Mod Started [message #-996445] |
Tue, 11 June 2002 14:44 |
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okay. one problem im having with finishing it... cause in the water i have a buch of death zones... but i noticed in a ww level they have a tiberium zone thats big... but i dont know how ot make it taller... i can make it bigger north-south-east-west but not taller... cause im using the deathzone to kill any infantry who think they can survive in the water... and the underwater vehicles are immune to it.
but if all else fails... then ill just make a death zone on the bottom and one more above that... so the infantry cant just jump their way through...
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New Aircraft Dog-fight Mod Started [message #-996444] |
Tue, 11 June 2002 14:47 |
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if i can get this map done... then i was thinking of making two land vs sea maps(so 1 is gdi on land and the other is gdi in the sea)... cause it sounds kinda fun... though the ships health would have to be super high... and the ship wouldnt be able to be repaired... but anyways... ill try to finish it soon...
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New Aircraft Dog-fight Mod Started [message #-996441] |
Wed, 12 June 2002 06:01 |
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We have some plane modelers so well see how that goes. Is there anyway to name hte building warning different such as "GDI Barraks under attack" to "GDI Control Tower Under attack"
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