old overlord thread [message #-996261] |
Mon, 17 June 2002 13:50 |
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That's right folks, I finally got it done. Had to make a couple changes to get it to .mix format, but I don't think anyon will mind as soon as the rockets start flying! I did a lot of touching up in the last few hours, added a full array of signs so people aren't confused and there's now a detailed mission plan onboard the Aircraft Carrier for the attackers to review before the assault. Defenders have a much more efficient way of moving about the large base so they should always have the advantage. hmm what else? Added a GDI PT in the Barracks (entry is located on rear wall of low deck. This way GDI can rearm half way. The only way to win is by beacon now simply because it wasn't going to happen with c4 and stay in .mix.
So where do you get it?? <a href="http://evolve.havocide.com/downloads/C&C_Overlord.zip" target="_blank">RIGHT HERE</a> (only 1.57mb for the fifty-sixers)
Read the README for important info about mirroring, gameplay, etc.
Also, please host a good server if you can, or throw the map into rotation. I need to see how it works with 10 or more people as that's what it was designed for. That's it! Get it now!
If link don't work: <a href="http://evolve.havocide.com/downloads/C&C_Overlord.zip" target="_blank">http://evolve.havocide.com/downloads/C&C_Overlord.zip</a> [ June 19, 2002, 14:32: Message edited by: BuBaJones ]
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old overlord thread [message #-996256] |
Mon, 17 June 2002 13:56 |
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cool, posting about on havocide right now only 40\% done downloading though :'( i wish i was back on my broadband
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old overlord thread [message #-996254] |
Mon, 17 June 2002 13:57 |
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i guess i will try to host this for ya my wol name is XoTAoC.. cheers amd see you guys there mates if u wanna play i might be ingame just send me a message and i will come out and host this baby.
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old overlord thread [message #-996253] |
Mon, 17 June 2002 13:58 |
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lol, I had it as too big then. All well, no harm there. The water is the one from Mission 1.
I'm going to write a design tutorial in a day or so, taking a break now
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old overlord thread [message #-996252] |
Mon, 17 June 2002 14:06 |
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Ok thx, and i just noticed somthing else... go behind the GDI ship, fall into the water... and theres a box there... its... odd.
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old overlord thread [message #-996249] |
Mon, 17 June 2002 14:57 |
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Why did you give Nod buggy spawn points? Since you did that you could've given GDI orca spawning points for the allied air power.
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old overlord thread [message #-996248] |
Mon, 17 June 2002 16:32 |
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Actually I couldn't since there is no Preset for Orca spawns. I would have not been able to make a .mix if I did.
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old overlord thread [message #-996245] |
Mon, 17 June 2002 21:25 |
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hmmm i like the mapp but one littel thing : NO Aircrafts ?! Its an aircraftcarier !!! and you cant even bay a transport helicopter please add atlast some aircraft !!
otherwise the mapp is wery wery good !!!
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old overlord thread [message #-996240] |
Tue, 18 June 2002 03:08 |
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Ah thanks guys. Only reason I didn't add aircraft is because 1. they would have been really weird because they would have invisible walls everywhere (way limited flying zone) and 2. it would be way easy to win, just fly to the back and drop everyone off.
Maybe if you guys really want them, I'll put em in, just thought they'd ruin it.
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old overlord thread [message #-996239] |
Tue, 18 June 2002 03:30 |
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dude sweet map!!! although it'd be cool if u could change the wooden planks leading off the gdi ship to metal so it'd be more realistic
also is there a way to incorporate an objective? Like a building to destroy or something... otherwise it's a win by score... cool map!
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old overlord thread [message #-996238] |
Tue, 18 June 2002 03:37 |
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Yeah, I might allow Nod to counter attack and beacon the Carrier. Not sure, I'm thinking of doing one update do fix the few things bothering me, like the fact that I totally left out the wind sounds, I had put them in, but opened the wrong version and totally forgot. Same thing with the vehicle wall in the water and the Gunboats.
Also thinking about allowing Nod to place beacon on Carrier to win.
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