Home » Renegade Discussions » Mod Forum » new viechles mod
new viechles mod [message #-995736] |
Thu, 08 August 2002 23:06 |
|
i (and MANY others....) have been thinking about a viechles mod, i have thought, i repeat, THOUGHT, NOT MADE, about some new viechles, 1.shredder tank, NOD 2.rocket apc, GDI 3.wasp jet assualt suit, GDI/NOD 4.hermit crab L.D.V. (light defense viechle) GDI 5.dematerealizer tank, NOD 6.commando helicopter, GDI/NOD (stealth, short range tesla shots and long range snigle shot cannon)
is that all u thought? now, for the weapons. 1.knife, primary fire, stab, half damage to all parts but instant kill to the neck and head,secondary fire, throwing knife, can only be done 1 time and not be picked up again. 2.plasma rifle, fires a bluish green shot which melts things, instant kill troops, but half a square to heavy viechles, 3.smart bomb launcher, fires a super missle, which homes in on the nearest enemies, large explosive radius, instant kill troops, doesnt home in one viechles, as it scans heart beats, but secondary fire launches a dumb fire rocket, for those who dont know, dumb fire means non-homing.
im getting typing cramp so ill finsih the list soon. P.S im gonna need help on this mod, [ August 09, 2002, 06:08: Message edited by: iamalaser ]
|
|
|
new viechles mod [message #-995735] |
Thu, 08 August 2002 23:18 |
|
quote: Originally posted by iamalaser: i (and MANY others....) have been thinking about a viechles mod, i have thought, i repeat, THOUGHT, NOT MADE, about some new viechles, 1.shredder tank, NOD 2.rocket apc, GDI 3.wasp jet assualt suit, GDI/NOD 4.hermit crab L.D.V. (light defense viechle) GDI 5.dematerealizer tank, NOD 6.commando helicopter, GDI/NOD (stealth, short range tesla shots and long range snigle shot cannon)
is that all u thought? now, for the weapons. 1.knife, primary fire, stab, half damage to all parts but instant kill to the neck and head,secondary fire, throwing knife, can only be done 1 time and not be picked up again. 2.plasma rifle, fires a bluish green shot which melts things, instant kill troops, but half a square to heavy viechles, 3.smart bomb launcher, fires a super missle, which homes in on the nearest enemies, large explosive radius, instant kill troops, doesnt home in one viechles, as it scans heart beats, but secondary fire launches a dumb fire rocket, for those who dont know, dumb fire means non-homing.
im getting typing cramp so ill finsih the list soon. P.S im gonna need help on this mod,
Rememeber, it's Nod, not NOD.
|
|
|
new viechles mod [message #-995734] |
Thu, 08 August 2002 23:24 |
|
thats ALL u had to say!!?!?!?!? IVE BEEN SITTING AT MY COMPUTER FOR 1 HOUR WAITING FOR SOMEONE TO OFFER HELP! [ August 09, 2002, 06:24: Message edited by: iamalaser ]
|
|
|
|
|
|
new viechles mod [message #-995730] |
Sat, 10 August 2002 00:27 |
|
quote: Originally posted by aircraftkiller2001: quote: Originally posted by iamalaser: i (and MANY others....) have been thinking about a viechles mod, i have thought, i repeat, THOUGHT, NOT MADE, about some new viechles, 1.shredder tank, NOD 2.rocket apc, GDI 3.wasp jet assualt suit, GDI/NOD 4.hermit crab L.D.V. (light defense viechle) GDI 5.dematerealizer tank, NOD 6.commando helicopter, GDI/NOD (stealth, short range tesla shots and long range snigle shot cannon)
is that all u thought? now, for the weapons. 1.knife, primary fire, stab, half damage to all parts but instant kill to the neck and head,secondary fire, throwing knife, can only be done 1 time and not be picked up again. 2.plasma rifle, fires a bluish green shot which melts things, instant kill troops, but half a square to heavy viechles, 3.smart bomb launcher, fires a super missle, which homes in on the nearest enemies, large explosive radius, instant kill troops, doesnt home in one viechles, as it scans heart beats, but secondary fire launches a dumb fire rocket, for those who dont know, dumb fire means non-homing.
im getting typing cramp so ill finsih the list soon. P.S im gonna need help on this mod,
Rememeber, it's Nod, not NOD.
Does nod stand for No Orbital Defence?
|
|
|
new viechles mod [message #-995729] |
Sat, 10 August 2002 04:20 |
|
I think its impossible to make the stuff do all that, i THINK, then again, i dont know much about scripts, so you might be able to do it with a lot of scripts.
|
|
|
new viechles mod [message #-995728] |
Tue, 13 August 2002 00:13 |
|
well i kinda have a few ideas of the apperance... but i think for this idea we should assemble a team. what does everyone think of this?
|
|
|
new viechles mod [message #-995727] |
Tue, 13 August 2002 00:27 |
|
ok i am now going to finish this list, viechles: mobile turret constructer: NOD moblie guard tower constructer: GDI mobile auto defense system: NOD/GDI (weapons will vary from side to side) chemical sprayer tank/jet: NOD paratroop chopper: NOD/GDI (drops bots) ion vtol craft: GDI tiburian resistant suit: GDI
weapons: improved rail gun automatic rocket launcher (rapid fire) super PIC (personal ion cannon)
i realize with all this space we might have to get rid of all the other viechles and weapons, is there any we around this? maybe like another extras code?
|
|
|
new viechles mod [message #-995726] |
Tue, 13 August 2002 00:53 |
|
You might be able to use the extras PT for all this stuff. I don't know where it is in Commando though.
|
|
|
|
|
|
|
new viechles mod [message #-995721] |
Wed, 21 August 2002 11:41 |
|
oh, and before u click on that ass whipe aircraftkiller;s here, be sure to know that it gives him 5 stars from ur account
|
|
|
new viechles mod [message #-995720] |
Wed, 21 August 2002 11:42 |
|
quote: Originally posted by Havoc 89: interesting idea. but do you even have a clue to what everything will look like?
slightly...
|
|
|
|
|
new viechles mod [message #-995717] |
Wed, 21 August 2002 16:18 |
|
If you want to know what Nod is, goto the C&C Encyclopedia (i think its off of the Gamespy site) and read the entire history of Kane and the Brotherhood... its kinda freaky... very very biblically related and all. (you remember that slab of stone in the Temple of Nod in the Tiberium pits dont you?)
|
|
|
|
new viechles mod [message #-995715] |
Thu, 22 August 2002 17:22 |
|
i think the reason why no one will join is because there are too many mods that are being made right know. all the good plp are in mods. so wait for atleast some mods are out.
|
|
|
|
|
|
Goto Forum:
Current Time: Sun Dec 22 01:07:09 MST 2024
Total time taken to generate the page: 0.00954 seconds
|