Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Renegade: GTA3 - Counterstrike Mod
Renegade: GTA3 - Counterstrike Mod [message #-995660] Tue, 13 August 2002 22:49 Go to previous messageGo to next message
Anonymous
Any chance I could have your gmax model of the capitol? I would like it in case I ever finish my "Dimension Rip" mod, which is based in Washington DC. I have a .3ds of the capitol building allready...I was going to put some basic hallways and an MCT in it similar to the refinery.
Renegade: GTA3 - Counterstrike Mod [message #-995659] Wed, 14 August 2002 01:43 Go to previous messageGo to next message
Anonymous
Yeah Blazer, you can have it when im done with it. It doesnt really have an interior or anything like that. I'll probably post it and some other stuff up on my webpage when im ready to give it out.
Renegade: GTA3 - Counterstrike Mod [message #-995658] Wed, 14 August 2002 02:45 Go to previous messageGo to next message
Anonymous
Is this for Renegade or GTA3
Renegade: GTA3 - Counterstrike Mod [message #-995657] Wed, 14 August 2002 03:06 Go to previous messageGo to next message
Anonymous
This is a mod for Renegade.
Renegade: GTA3 - Counterstrike Mod [message #-995656] Wed, 14 August 2002 12:59 Go to previous messageGo to next message
Anonymous
Ohh goody.
Renegade: GTA3 - Counterstrike Mod [message #-995655] Thu, 15 August 2002 04:20 Go to previous messageGo to next message
Anonymous
GET THIS OUT ASAP! or else.... em eh.. i... will... not download it there see [Wink] lol
Renegade: GTA3 - Counterstrike Mod [message #-995654] Thu, 19 September 2002 12:33 Go to previous messageGo to next message
Anonymous
Terrorist Suppression Mod Website!!!

Download the alpha test!
Screenshots!
Beer!

(sorry, no beer)
Renegade: GTA3 - Counterstrike Mod [message #-995653] Thu, 19 September 2002 12:45 Go to previous messageGo to next message
Anonymous
----------
Renegade: GTA3 - Counterstrike Mod [message #-995652] Thu, 19 September 2002 13:25 Go to previous messageGo to next message
Anonymous
Nice. Can't wait for the next one!
Renegade: GTA3 - Counterstrike Mod [message #-995651] Sat, 19 October 2002 20:06 Go to previous messageGo to next message
Anonymous
I don't see the public server up...but I wish to do the alpha test, got the mod, nowhere to play it, that's all.
Renegade: GTA3 - Counterstrike Mod [message #-995650] Mon, 21 October 2002 23:58 Go to previous messageGo to next message
Anonymous
[Smile]
Renegade: GTA3 - Counterstrike Mod [message #-995649] Wed, 23 October 2002 00:29 Go to previous messageGo to next message
Anonymous
I had a server up for a couple weeks, but no one ever played, so its not up anymore.
Renegade: GTA3 - Counterstrike Mod [message #-995648] Wed, 23 October 2002 00:56 Go to previous messageGo to next message
Anonymous
Oh...well everyone claims that they like the maps, wanna play it, but anybody plays out there? I really wanted to try this map.
Btw do the vehicles respawn?
Yeah the black humm-vees are cool.
Wonder why I'm Kane all the time unless I switch to flamethrower. lol
Renegade: GTA3 - Counterstrike Mod [message #-995647] Wed, 23 October 2002 01:25 Go to previous messageGo to next message
Anonymous
Hmm, well, the problem is that people only join dedicated servers if there are already people there to play. If no one is there to play, then they leave. So what I may do is just start a non-decated server, so that people can play, even if they are the only one playing. Then more people are likely to join in.

As for the progress of the mod, I'm thinking about dropping the "Terrorist" side of the mod, and making it strictly a Grand Theft Auto mod. Just two opposing gangs in Liberty City, with civilians walking around. Ammo would be found at AmmoNation of course, and Nukes at 8-ball. Or maybe I could keep it gang versus the police... i dunno.
Renegade: GTA3 - Counterstrike Mod [message #-995646] Fri, 01 November 2002 07:06 Go to previous messageGo to next message
Anonymous
maybe i could help make some maps
Renegade: GTA3 - Counterstrike Mod [message #115615] Mon, 20 September 2004 07:42 Go to previous messageGo to next message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
Damn... Anyone still got a copy of this.. NpSmith?

http://www.freeflow-solutions.com/sigs/ffsig.gif
Renegade: GTA3 - Counterstrike Mod [message #115701] Mon, 20 September 2004 15:41 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
Yea i just came to the topic as well, but all the links are unavailable. One of them just links me to some cristian homepage, and the other links to some other wierd site, which has no information on this mod.

I myself, was making a Gta styled map, but i gave up due to a tremendous amount of texturing, and other things which just made it to complicated. If you need any buildings, i already have ammunation shop complete, as well as the police station , and several others. If would like them, i can post because i have no use for them anymore.

All of the buildings i created were started from scratch, have full interiors, and all the objects inside were custom. So texturing would be quite a large task.

How much of liberty city do you have created, whats your status? perhaps you can post a direct link to the alpha? I would really like to see how it is atm.

http://img.photobucket.com/albums/v160/blazea58/000010.jpg

Only posting incase you decide you need help of any sort.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
Re: Renegade: GTA3 - Counterstrike Mod [message #115703] Mon, 20 September 2004 15:47 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
. Ammo would be found at AmmoNation of course, and Nukes at 8-ball. Or maybe I could keep it gang versus the police... i dunno.[/quote]


Just thought id post the inside of the ammoNation which i had modeled. All of mine are within 2000 polygons, nothing to complex , but serves its purpose.

http://img.photobucket.com/albums/v160/blazea58/0120100.jpg

Either way id like to see the progress of your mod, as im really interested in this type of modification.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
Renegade: GTA3 - Counterstrike Mod [message #115710] Mon, 20 September 2004 16:06 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
This topic is very old. People seem to think it's funny to revive year old topic's.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Renegade: GTA3 - Counterstrike Mod [message #115782] Mon, 20 September 2004 20:44 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
EXdeath7

This topic is very old. People seem to think it's funny to revive year old topic's.


Two year old topic, you mean.
Renegade: GTA3 - Counterstrike Mod [message #115938] Wed, 22 September 2004 02:30 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Are you people planning to just do an island or all of them?

WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
Renegade: GTA3 - Counterstrike Mod [message #115946] Wed, 22 September 2004 04:45 Go to previous message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
EXdeath7

This topic is very old. People seem to think it's funny to revive year old topic's.


I revived this for an authentic reason, i wanted a bit of public knowledge from some of the people who might have the beta of this.


http://www.freeflow-solutions.com/sigs/ffsig.gif
Previous Topic: new viechles mod
Next Topic: Creating polygons help
Goto Forum:
  


Current Time: Sun Dec 22 01:02:06 MST 2024

Total time taken to generate the page: 0.01035 seconds