C&C_Ruins **V.3 Relased** ! [message #-995575] |
Mon, 09 September 2002 09:32 |
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After I am done typing this, I will upload some new screens of V.2 of Ruins. Hopefuly you'll be able to see a big improvment in ground textures and lighting.
Triforce
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C&C_Ruins **V.3 Relased** ! [message #-995573] |
Mon, 09 September 2002 10:05 |
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I'm really proud of that post, took me forever to think it up! Also, I forgot to say what the new screens are of. Most are of the new tunnel system that links the two conyards together. The cave in the middle will have 4 ways to enter from, but only 3 ways out..... the rest are of lighting improvments around the map.
Triforce
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C&C_Ruins **V.3 Relased** ! [message #-995572] |
Tue, 10 September 2002 07:18 |
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I've got bad news. I was working with my presets today trying to get them to work and Commando crashes. Now I can no longer use my saved lvl. file because the crash messed it up. So I'll have to rebuild the enitre map again in Commando to get back where I was. And truthfuly, I really don't feel like doing the basics all over again, so I'll probably put it off to the weekend due to school. This makes me so mad. I was so close to getting the aggergates to work and now I have to start from the bottom again. Sorry to all of you who were actually waiting for V.2. As of now, Ruins is in ruins... lol.
Triforce
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C&C_Ruins **V.3 Relased** ! [message #-995565] |
Wed, 02 October 2002 10:28 |
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I did it! I got the construction yard aggregates to work! I got the PCT's to work too! This means I can relase V.3! This will be the last V.X before I relase the finnal one. in the finnal version I plan to do something special with the pyramid... I'll have the map uploaded sometime later tonight.
Triforce
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