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C&C_Tempest, the first map to premier Stonerook's concep [message #-995071] Sat, 21 September 2002 12:09 Go to previous messageGo to previous message
Anonymous
Because it's not hard doesn't mean it can automatically done well. The compute vertex solve often screws up the alpha blend between two meshes. When I experimented with the emissive value in the material editor I was stunned at how well it turned out. In my past experience there was always that obvious line where you could tell where one mesh ended and the other began - not so this time.
 
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