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			| Behemoth II Tank [message #-994510] | Sun, 06 October 2002 07:20   |  
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	| quote:what he saidOriginally posted by Gernader8:
 Take a different sho its alittle hard to tell what is what.
 
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			| Behemoth II Tank [message #-994506] | Sun, 06 October 2002 07:03   |  
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	| i made the  AK47, now all i need to know is how do i set up the guns properly. greg, how do i set the postion of the hands and also the reloading animation? plz help |  
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			| Behemoth II Tank [message #-994505] | Sun, 06 October 2002 08:12   |  
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	| well i can help you. just do you have aim or icq or soemthing? but no reloading animations yet and you cant srt the hand positions. |  
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			| Behemoth II Tank [message #-994504] | Sun, 06 October 2002 08:57   |  
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	| my icq is in my sigs. and i no how to put em ingame. i just want to know about reloading animation and the hands postion, as in where the handel of the gun is and where to grab the gun from. thats what i wanna know. |  
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			| Behemoth II Tank [message #-994501] | Sun, 06 October 2002 12:14   |  
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	| ...you cant make reloading animations. And you cant move the hands. I just rename the .w3d files to the name of the auto rifle. |  
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			| Behemoth II Tank [message #-994500] | Mon, 07 October 2002 17:45   |  
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	| i doubt it. i bet there is one. greg probubly knows the answer. and replacing the guns but renaming em is not how you really put weapons into renegade. |  
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			| Behemoth II Tank [message #-994499] | Mon, 07 October 2002 06:42   |  
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	| Keep showing off that sig with the colors and get banned like everyone else that used them *cough* rockycore *cough* |  
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			| Behemoth II Tank [message #-994498] | Mon, 07 October 2002 12:26   |  
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	| i can have colors, it is ok! and no greg already siad it. you would have to go through major renovations to make new hand positions. I am basically the most experienced weapon maker puter inner of renegade. |  
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			| Behemoth II Tank [message #-994492] | Tue, 08 October 2002 17:37   |  
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	| quote:what do you mean???Originally posted by psycoarmy:
 I'm getting pretty close to getting guns to work perfect.
 
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			| Behemoth II Tank [message #-994490] | Wed, 09 October 2002 06:40   |  
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	| quote:awsome... does it work tho??? i tried to but no luck. and if it worked how did you do that???Originally posted by psycoarmy:
 Well i almost got the relaod aniamtions and eveything working for new gun models.
 
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			| Behemoth II Tank [message #-994489] | Wed, 09 October 2002 08:39   |  
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	| me too i almost find all the stuff.... i know exactly wich file to use, wich type of w3d to export them, how the naming system work BUT remain the **** Bone name.... 
 For FULL animated gun model, need exactly: 11 files for all animations, Just the reload one, well 3-5 files.
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