Quick Question About VIS [message #-994274] |
Fri, 11 October 2002 10:30 |
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I don't know if this was already asked before but I'll still ask the question.
The VIS has to be in the exact position of the terrain?
code:
^ / \ / ^ \ ------- / \ -------------------- }Terrain -------- --------------------- }VIS
or
code:
^ / \ / \ ------- -------------------- }Terrain -------------------------------- }VIS
or
code:
^ / \ / \ ------- -------------------- }Terrain and VIS
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Quick Question About VIS [message #-994273] |
Fri, 11 October 2002 10:47 |
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I do belive greg said that you don't have to make an exact copy of your terrain and check vis on it.
I think he said that you can just use your terrain and check the vis on it and it will work.
Check your PM
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Quick Question About VIS [message #-994270] |
Sat, 12 October 2002 15:15 |
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I've been trying to decide if I should start using Vis for a while now. It seems, to me anyways, that it's downsides outweigh it's advantages. YSL said that it improves online play speed, but by how much? Is it significant? It seems like alot of work, it would take me days or even weeks more to get all the manual vis points in place, and I've seen maps with absolutely horrible vis problems. Even some of Westwood's have points where objects pop out of thin air.
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