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Home » Renegade Discussions » Mod Forum » Terrain or hierarchical model?
Terrain or hierarchical model? [message #-993980] Wed, 16 October 2002 10:05 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by scarface:
The tank barriers and razor wire take up 6000 polys, and 2 textures. The Aircraft carrier takes up 10,000 polys and over 50 textures, yet it has better fps!?

50 different textures on the aircraft carrier? [Eek!]
 
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