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Conquest Island Released! [message #-992778] Mon, 04 November 2002 09:20 Go to next message
Anonymous
Download Conquest Island Here. Please read the readme file, it contains some important information. I'll paste it here so that you can read it while it's downloading. Enjoy!

Conquest Island Readme

Description:
The conquest continues to an Island in the tropics, which contains rich deposits of tiberium deep within its mountains. Nod has created a storage center in the mountains, that serve as tunnels between bases. At midnight, the battle begins. Both sides get communications centers and repair bays. Flying vehicles are enabled, and buildings have ladders for roof access. The beach has sniper towers for each team, as well as plenty of room for all your battle needs. The tiberium fields are located on the opposite side of the map, and provide an airway over the river.

Other Information:
The communications centers provide radar for you. If your comm center gets destroyed, your team loses their radar. Radar is pretty much useless unless you have enemy radar enabled, so I would recommend doing this so that you have a reason to take out the enemy comm center.

The ladders cause some problems with aircraft. If a chopper flew over a ladder it would get stuck. The only way I found to fix this was to place invisible vehicle blockers around the ladders. If you try to fly over a ladder, your vehicle will stop, and you'll have to go around. It's not hard to avoid the ladders though, as they take up only a small amount of the space on the map.

If you exit your aircraft over deep water, you will die.

I have tested this on the Free Dedicated Server, and it works without crashing.

Thanks:

Bumpaneer- For the great PCT and MCT models that I needed for the new structures.
Aircraftkiller- For fixing my ugly water and telling me to redo the old, ugly beach.
InGrownLip- Telling me how to fix my 2-pass material problem
garth8442, TriForce, Dante, ApacheRSG, Abjab, YSLMuffins, StoneRook, Crazy_Ike, Gernader8, imdgr8one, jordybear, Kirovy1234, and generalfox- Answering my questions

Beta Testers:
AvroAero- Thanks for hosting
Satx- Reported over 20 bugs
Kresin
JTBob
auto354
TheKGBSpy (aka Francois)
HavocSB
MikeJF

Enjoy!

-SomeRhino

somerhino@juno.com
Conquest Island Released! [message #-992777] Mon, 04 November 2002 09:35 Go to previous messageGo to next message
Anonymous
[Big Grin] w00t [Big Grin]
Conquest Island Released! [message #-992776] Mon, 04 November 2002 09:42 Go to previous messageGo to next message
Anonymous
Nice work -
nice - map -
nice video --

keep up the work!
Conquest Island Released! [message #-992775] Mon, 04 November 2002 09:52 Go to previous messageGo to next message
Anonymous
Great map!
Conquest Island Released! [message #-992774] Mon, 04 November 2002 10:10 Go to previous messageGo to next message
Anonymous
WHOOOT i did something i have no idea on what i did. Time to d/l [Big Grin]
Conquest Island Released! [message #-992773] Mon, 04 November 2002 10:35 Go to previous messageGo to next message
Anonymous
I helped? Wow, I had no idea I did; glad I could be usefull. You've made my day! I'm downloading it right away!

Triforce
Conquest Island Released! [message #-992772] Mon, 04 November 2002 10:44 Go to previous messageGo to next message
Anonymous
do the com centers disable radar when blown up?
Conquest Island Released! [message #-992771] Mon, 04 November 2002 11:25 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by d.o.a_bullet:
do the com centers disable radar when blown up?

They do [Smile]
Conquest Island Released! [message #-992770] Mon, 04 November 2002 11:51 Go to previous messageGo to next message
Anonymous
awesome! finally. Grin
Conquest Island Released! [message #-992769] Mon, 04 November 2002 22:55 Go to previous messageGo to next message
Anonymous
No Message Body
Conquest Island Released! [message #-992768] Tue, 05 November 2002 17:05 Go to previous messageGo to next message
Anonymous
.............talent.........
Conquest Island Released! [message #-992767] Tue, 05 November 2002 17:52 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by avroaero:
.............talent.........

Ultim4t3 0wn4g3 [Big Grin]
Conquest Island Released! [message #-992766] Tue, 05 November 2002 07:01 Go to previous messageGo to next message
Anonymous
SWEET!, im going to go play it right now...
Conquest Island Released! [message #-992765] Tue, 05 November 2002 08:55 Go to previous messageGo to next message
Anonymous
Yeah! bout time! someone make a Server!!!
Conquest Island Released! [message #-992764] Fri, 08 November 2002 08:29 Go to previous messageGo to next message
Anonymous
AHHHHH!!

ERROR!! CAN'T FIND THE PAGE!! MUST DOWNLOAD COOL MAP!! HELP MEEE!! [Frown] [Frown] [Mad] [Frown]
Conquest Island Released! [message #-992763] Fri, 08 November 2002 08:34 Go to previous messageGo to next message
Anonymous
http://www.cnchq.com/renegade/downloads/modmaps.php

Look for Conquest Islands.
Conquest Island Released! [message #-992762] Fri, 08 November 2002 08:45 Go to previous messageGo to next message
Anonymous
Thanks Beany. Everything on our server was deleted, and I can't even log into the ftp to fix it either, so our account seems to be gone... I've been meaning to talk to Kresin, our webmaster, but he hasn't been on AIM for a while.
Conquest Island Released! [message #-992761] Sun, 24 November 2002 12:31 Go to previous messageGo to next message
Anonymous
bada boomp!

people still don't know about this map [Big Grin]
Conquest Island Released! [message #-992760] Sun, 24 November 2002 14:33 Go to previous messageGo to next message
Anonymous
/me smells future mmn map [Smile]
Conquest Island Released! [message #-992759] Sun, 24 November 2002 14:55 Go to previous messageGo to next message
Anonymous
What's the difference between CIsland.txt and readme.txt?
Conquest Island Released! [message #-992758] Sun, 24 November 2002 22:04 Go to previous messageGo to next message
Anonymous
none.
Conquest Island Released! [message #-992757] Sun, 24 November 2002 22:26 Go to previous messageGo to next message
Anonymous
No difference. It won't be on mod map night, it does crash the FDS after all. I've been trying to find the bug causing this, this is what I know so far:

I deleted all the tile objects off my map, exported, and it didn't crash the FDS anymore. I then put one instance of each, and it still worked. Therefore, it has something to do with multiple instances of tile objects, I believe. What it is, I don't know, but I'm going to do daily checkups as I'm making Conquest Winter, and if it starts crashing, then I should be able to track it down. If I find the bug, I'll be sure to post my information on these boards.
Conquest Island Released! [message #-992756] Mon, 25 November 2002 09:28 Go to previous messageGo to next message
Anonymous
hm... i was running fds when i hosted never bugged out.
Conquest Island Released! [message #-992755] Mon, 25 November 2002 10:24 Go to previous message
Anonymous
same here. never had any problems with it.
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