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All beta Testers download this. [message #-992724] Tue, 05 November 2002 06:33 Go to next message
Anonymous
http://dante.ww-unleashed.com/cgi-bin/download/dl.pl?RA2Buildings

Thanks to Dante.

Send all the problems or errors (in screenshot) jonnyme@msn.com
All beta Testers download this. [message #-992723] Tue, 05 November 2002 07:54 Go to previous messageGo to next message
Anonymous
ok which map do i play on to see them? ANd which file do i put them in?

[ November 05, 2002, 15:07: Message edited by: Slicer238 ]
All beta Testers download this. [message #-992722] Tue, 05 November 2002 10:13 Go to previous messageGo to next message
Anonymous
These are for beta testing only. When they get done, I will release them to the public.
All beta Testers download this. [message #-992721] Tue, 05 November 2002 10:20 Go to previous messageGo to next message
Anonymous
well i guess this makes everyon a beta tester then
All beta Testers download this. [message #-992720] Tue, 05 November 2002 11:09 Go to previous messageGo to next message
Anonymous
LOL

You could have only PM'ed us the link
All beta Testers download this. [message #-992719] Tue, 05 November 2002 11:27 Go to previous messageGo to next message
Anonymous
or emailed
All beta Testers download this. [message #-992718] Tue, 05 November 2002 11:52 Go to previous messageGo to next message
Anonymous
UU Cyborg i am a beta tester but i want to know how i use them. can any of you tell me?
All beta Testers download this. [message #-992717] Tue, 05 November 2002 13:22 Go to previous messageGo to next message
Anonymous
thanks cyborg.....i'll look at em tonight.

To beta test these models you need to be able to make a map....or at least use the gmax editor.....correct me if i'm wrong.

Eric.
All beta Testers download this. [message #-992716] Tue, 05 November 2002 13:27 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SGT.May:
thanks cyborg.....i'll look at em tonight.

To beta test these models you need to be able to make a map....or at least use the gmax editor.....correct me if i'm wrong.

Eric.

You are absolutely right
All beta Testers download this. [message #-992715] Tue, 05 November 2002 13:41 Go to previous messageGo to next message
Anonymous
looked at em.....you are missing these textures.

They are not part of any of westwoods packages.

nukevent.tga
connection.tga
bricks6.tga
nuke_silo_ptc.tga
weather_controll_pt.tga
chronosphere_pt.tga

these textures need to be included in your building package.

Eric.
All beta Testers download this. [message #-992714] Wed, 06 November 2002 06:29 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SGT.May:
thanks cyborg.....i'll look at em tonight.

To beta test these models you need to be able to make a map....or at least use the gmax editor.....correct me if i'm wrong.

Eric.

Just test them in Commando Editor. The Nuke Silo and Weather Control is set at 0 Z 0 Y and 0 X. The rest just put on a plane. Or just test them in W3D.

Do what ever, BUT DON'T USE THEM ON A MAP.

I HAVE TO SAY SO. [Big Grin]
All beta Testers download this. [message #-992713] Wed, 06 November 2002 06:30 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SGT.May:
looked at em.....you are missing these textures.

They are not part of any of westwoods packages.

nukevent.tga
connection.tga
bricks6.tga
nuke_silo_ptc.tga
weather_controll_pt.tga
chronosphere_pt.tga

Those are the textures I made, move them in the folder you export the W3D.

these textures need to be included in your building package.

Eric.

All beta Testers download this. [message #-992712] Wed, 06 November 2002 06:31 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
quote:
Originally posted by SGT.May:
looked at em.....you are missing these textures.

They are not part of any of westwoods packages.

nukevent.tga
connection.tga
bricks6.tga
nuke_silo_ptc.tga
weather_controll_pt.tga
chronosphere_pt.tga
these textures need to be included in your building package.

Eric.


Those are the textures I made, move them in the folder you export the W3D.
All beta Testers download this. [message #-992711] Wed, 06 November 2002 15:50 Go to previous message
Anonymous
ah...i see them now.

thx.

Eric.
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