Home » Renegade Discussions » Mod Forum » Greg, anyone: Rotor bone....
Greg, anyone: Rotor bone.... [message #-992649] |
Wed, 06 November 2002 07:40 |
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I am not so sure how I can animate my physical treads on my model (no way I am gonna release it, well over 50 000 polys just for the right tread, but I plan to make the tread sorta flow over the wheels using wheel bones that just rotate when the vehicle moves, that way it will be a wheeled vehicle with makeshift treads on the back, this will be interesting...
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 11:34
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 12:03
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:08
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:10
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 13:31
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:09
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:25
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:28
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:31
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:47
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Greg, anyone: Rotor bone....
By: Anonymous on Tue, 05 November 2002 14:56
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 02:52
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:00
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:03
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:04
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 03:07
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 06:13
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 07:40
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Greg, anyone: Rotor bone....
By: Anonymous on Wed, 06 November 2002 23:39
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