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Home » Renegade Discussions » Mod Forum » version 0.95 beta is out
version 0.95 beta is out [message #-992647] Tue, 05 November 2002 11:51 Go to next message
Anonymous
get it from http://www.sourceforge.net/projects/rentools/

Basicly, the roadmap for this project goes as folows:
1.sometime over the summer (australian summer that is) I am going to implement my Capture The Flag scripts as well as any requests that people come up with. Plus, I am going to fix any remaining bugs. Depending on how many versions are needed, they will be numbered from 0.96 beta on up. Once all the bugs are gone, I will release it as version 1.0

So far, the biggest problem with the CTF scripts is that I dont know how to make the players appearance change when they have the flag. (or otherwise provide a visual indication to all the players)
version 0.95 beta is out [message #-992646] Tue, 05 November 2002 11:55 Go to previous messageGo to next message
Anonymous
so your going to actually make capture the flag working? Is this something you can actually do or is it something your hoping for?

how experienced are you?
version 0.95 beta is out [message #-992645] Tue, 05 November 2002 11:59 Go to previous messageGo to next message
Anonymous
He is very good at this stuff, and if I had any c++ knowledge, I would definitly be using his program
version 0.95 beta is out [message #-992644] Tue, 05 November 2002 12:07 Go to previous messageGo to next message
Anonymous
I know, I tried it years ago, I couldent get past page 1
version 0.95 beta is out [message #-992643] Tue, 05 November 2002 15:46 Go to previous messageGo to next message
Anonymous
he's got the skillz for the job [Wink]

good work jonwil !!!
version 0.95 beta is out [message #-992642] Tue, 05 November 2002 16:59 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Jonathan Wilson:
So far, the biggest problem with the CTF scripts is that I dont know how to make the players appearance change when they have the flag. (or otherwise provide a visual indication to all the players)

What if CTF wasn't just a person carrying a flag, but rather an object or character following the person?! That would work wouldn't it?
version 0.95 beta is out [message #-992641] Wed, 06 November 2002 05:42 Go to previous messageGo to next message
Anonymous
like "Capture The Mobius" [Eek!]
version 0.95 beta is out [message #-992640] Tue, 05 November 2002 20:43 Go to previous messageGo to next message
Anonymous
Could the flag be like a weapon? I don't know, could it be dropped when the person carrying the flag/weapon is killed. I have no idea if this is possible..?
version 0.95 beta is out [message #-992639] Tue, 05 November 2002 21:13 Go to previous messageGo to next message
Anonymous
Only problem with making the flag a weapon is that it doesnt solve the "flag visible" problem since they can just switch weapons. Even if there was a way to take away all their guns, it wouldnt help since what if they collect one of the various respawing weapons that litter the battlefield then...
version 0.95 beta is out [message #-992638] Thu, 07 November 2002 09:02 Go to previous message
Anonymous
Hmmm what about attaching the flag to the "Bone For Bag" character's bone ?
I'm pretty sure that all characters have that bone.

- Abjab
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