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Vehicle Animation possible? [message #-992291] Mon, 11 November 2002 04:24 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Läubi:
quote:
Originally posted by StoneRook:
Look at the Refinery when the harvestor comes back -- see the arms coming out? and the T-Gas?
all animation.
(the WF is the same way)(in the bay)

I recognized that, but I cant work out how to make this at my own Buildings.
Can y expalyn it to me?

you attach the animation(w3d) to the bone ---

when the bone is un-hidden via the track view (by script - or damage levels to building) - anything attached to the bone will show...

Say - in a building - you would make a bone come on at frame 2 --- in track view- you would add a "visibility" controller line - then at the frames you want off - remove the line - and at the frames you want it on - have the line.

when the bone is shown - anything (childs) attached to it will show...

(better writeup in the W3D docs in the How-to directory)
 
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