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			| ok, real quick...... [message #-991202] | Thu, 21 November 2002 23:38  |  
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	| I have created a plane for a waterfall and players can walk through it, how can i make both sides of plane visible? 
 someone has told me this is possible before.
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			| ok, real quick...... [message #-991197] | Fri, 22 November 2002 01:46   |  
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	| Just be careful where U put 2 sided meshes. Vehicles will stick in them. Maybe you will want to put up a Invisable blocker mesh (W3d Hide)with Vehicle collision only set to keep the vehicles from sticking in the waterfall. Unless a Vehicle wont be able to get near waterfall already. 
 and oh yeah, KANE LIVES!
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			| ok, real quick...... [message #-991196] | Fri, 22 November 2002 02:21   |  
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	| ****, you see.....this waterfall has a cave behind it where you can get a med tank from. 
 what do i do? the tank has to go through it.
 
 maybe i could make a copy of the waterfall and boolean it!
 
 could someone tell me how to boolean?
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			| ok, real quick...... [message #-991195] | Fri, 22 November 2002 02:54   |  
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	| quote:uhm =- just dont set any w3d options for collision on the mesh...Originally posted by DeafWasp:
 ****, you see.....this waterfall has a cave behind it where you can get a med tank from.
 
 what do i do? the tank has to go through it.
 
 maybe i could make a copy of the waterfall and boolean it!
 
 could someone tell me how to boolean?
 
 
 that should work
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			| ok, real quick...... [message #-991193] | Fri, 22 November 2002 14:14   |  
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	| Make an EXTREMLLY thin box, and arch it, then add the texture and the scrolling thing. Make it so vehicles can go through. I've never had a vehicle stick in a box before. |  
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