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ok, real quick...... [message #-991202] Thu, 21 November 2002 23:38 Go to next message
Anonymous
I have created a plane for a waterfall and players can walk through it, how can i make both sides of plane visible?

someone has told me this is possible before.
ok, real quick...... [message #-991201] Thu, 21 November 2002 23:45 Go to previous messageGo to next message
Anonymous
I do believe there is a w3d option that lets you enable this...
ok, real quick...... [message #-991200] Thu, 21 November 2002 23:51 Go to previous messageGo to next message
Anonymous
looks like "2 side" but will that work?
ok, real quick...... [message #-991199] Fri, 22 November 2002 01:07 Go to previous messageGo to next message
Anonymous
yes. in the w3d option enable 2 sides. and it will work.
ok, real quick...... [message #-991198] Fri, 22 November 2002 01:32 Go to previous messageGo to next message
Anonymous
ok, thx.
ok, real quick...... [message #-991197] Fri, 22 November 2002 01:46 Go to previous messageGo to next message
Anonymous
Just be careful where U put 2 sided meshes. Vehicles will stick in them. Maybe you will want to put up a Invisable blocker mesh (W3d Hide)with Vehicle collision only set to keep the vehicles from sticking in the waterfall. Unless a Vehicle wont be able to get near waterfall already.

and oh yeah, KANE LIVES!
ok, real quick...... [message #-991196] Fri, 22 November 2002 02:21 Go to previous messageGo to next message
Anonymous
****, you see.....this waterfall has a cave behind it where you can get a med tank from.

what do i do? the tank has to go through it.

maybe i could make a copy of the waterfall and boolean it!

could someone tell me how to boolean?
ok, real quick...... [message #-991195] Fri, 22 November 2002 02:54 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by DeafWasp:
****, you see.....this waterfall has a cave behind it where you can get a med tank from.

what do i do? the tank has to go through it.

maybe i could make a copy of the waterfall and boolean it!

could someone tell me how to boolean?

uhm =- just dont set any w3d options for collision on the mesh...

that should work
....
ok, real quick...... [message #-991194] Fri, 22 November 2002 04:01 Go to previous messageGo to next message
Anonymous
ok, i hope that works.
ok, real quick...... [message #-991193] Fri, 22 November 2002 14:14 Go to previous messageGo to next message
Anonymous
Make an EXTREMLLY thin box, and arch it, then add the texture and the scrolling thing. Make it so vehicles can go through. I've never had a vehicle stick in a box before.
ok, real quick...... [message #-991192] Sat, 23 November 2002 17:30 Go to previous messageGo to next message
Anonymous
right click on the waterfall in gmax and go into properties, then unclick backface cull
ok, real quick...... [message #-991191] Sat, 23 November 2002 08:09 Go to previous message
Anonymous
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