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Ive got an issue. [message #-991080] Sat, 23 November 2002 17:32 Go to next message
Anonymous
When i export my map as a Mod Package then try to go find it in Renegade its not there. Yes its in the right Dir.

Also, when alpha blending. When i load the w3d of the level in Commando, the whole plain thats blended is black. The textures are in the folder with the w3d too.
Ive got an issue. [message #-991079] Sat, 23 November 2002 17:42 Go to previous messageGo to next message
Anonymous
If you export it you must choose it as a Mod-pakage. itrs possible to convert it to mix, just chearch the Forum for that.
The Second zthing is quite easy. Just do Light solve in the Lighting menue.
thats it! [Big Grin]
Ive got an issue. [message #-991078] Sat, 23 November 2002 06:03 Go to previous messageGo to next message
Anonymous
I went looking for it, I switched it from C&C_ to Mod Package, and its still not there...
Ive got an issue. [message #-991077] Sat, 23 November 2002 06:52 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by caranto5:
When i export my map as a Mod Package then try to go find it in Renegade its not there. Yes its in the right Dir.

Also, when alpha blending. When i load the w3d of the level in Commando, the whole plain thats blended is black. The textures are in the folder with the w3d too.

You must save the level - then export as the mod package-

when in lan mode - go to the map selection - pick mod and you should see your level.

with the a/b --- make sure the texture that you have a/b has the valpha w3d option selected before you export it.
Ive got an issue. [message #-991076] Sat, 23 November 2002 07:13 Go to previous messageGo to next message
Anonymous
when exporting save in therenegade data folder, in the right format, in the save as dropdown menu when u save it there, it might be in the wrong format.
Ive got an issue. [message #-991075] Sat, 23 November 2002 07:19 Go to previous messageGo to next message
Anonymous
You expect to see a .pkg in the maps list? [Roll Eyes]
If it's .pkg and it's on Renegade\Data folder, then just click on "Mod Package" and select your .pkg file.
Ive got an issue. [message #-991074] Sat, 23 November 2002 08:18 Go to previous messageGo to next message
Anonymous
I know theres a Mod Package tab to switch. Just when i saved i never saw it there. Thanks for help guys.

I have the VAlpha tab checked and still the texture comes up black.

[ November 23, 2002, 15:19: Message edited by: caranto5 ]
Ive got an issue. [message #-991073] Sat, 23 November 2002 14:19 Go to previous messageGo to next message
Anonymous
Did U do Light Solve? and what setting do U have for the Material editor of the BLack Texture?

I think its important that pass1 have the right opaqe/transparent ect... settings and the shadder color and a bunch of crud I know nothing about.
(never can get Vertex paint working right, I too Stupid. LOL)
Ive got an issue. [message #-991072] Sat, 23 November 2002 22:00 Go to previous messageGo to next message
Anonymous
Yeh, make sure both passes on the material are set to white, not black in the vertex shader.

If it still comes up black, add a few lights near it using lightscape import, and the compute vertex solve.
Ive got an issue. [message #-991071] Sun, 24 November 2002 00:28 Go to previous message
Anonymous
Sweet, thanks.
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