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Turret Question! [message #-990981] Sun, 24 November 2002 09:12 Go to next message
Anonymous
I made my own turret, added MOO_Basedefense
1. It only shoots Units without a driver (not even people)
2. it turns fast, but yet you can even shoot it (proectiles go through it...
Turret Question! [message #-990980] Mon, 25 November 2002 01:30 Go to previous messageGo to next message
Anonymous
You must activate projektile collision at the turret mesh.
Turret Question! [message #-990979] Mon, 25 November 2002 02:22 Go to previous messageGo to next message
Anonymous
as odd as it seems, adjust your site angle on the turret to about 720 or more, it is probably not "seeing" the objects...
Turret Question! [message #-990978] Mon, 25 November 2002 13:57 Go to previous messageGo to next message
Anonymous
ig ot it all in, i messed up the textures [Razz] (told ya)

anyways, it works fine except teh worst thing, its teh design itself tahts casuing the last problem, it shoots right past me, as i sit here i can hear it firing away in renegade and i dont get hurt. the 2 barrels make the distanvce between them a safe zone and since it aims directly at you it misses every time. unless uve got sumthing wide
so 2 ways of fixing this, move the muzzle bones close togethor, or scrap on barrel, ur choice, if you want ill send the gmax file back so you can fix the textures and make ur choice, dont mess up teh chain of links though, its important.
Turret Question! [message #-990977] Mon, 25 November 2002 13:59 Go to previous message
Anonymous
hehe, i actually got killed by it by running around on foot. i suggest keeping it as it is, its a low accuracy AT(anti-tank) turret, occasionally u get hit on foot
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