The only operational Helipads in Renegade's history! Check t [message #-989885] |
Sat, 07 December 2002 03:13 |
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As stated previously, Renegade Alert will include aircraft with operational Helipads. Well, to illustrate that... Check out these screenshots.
http://www.cncrenegade.info/modules.php?name=Content&pa=showpage&pid=23&page=4
Major props to Dante for scripting this (And other, secret things for our modification! Renegade Alert is quite possibly the best modification out there with this sort of addition to the game.
Just so you know what the Helipad does (It's my model, BTW.) -- You buy an Apache\Hind\Chinook, it flies from off the map, then lands on the Helipad. You can then enter the vehicle. If your Helipad is destroyed, you will not be able to build anymore aircraft. [ December 07, 2002, 12:26: Message edited by: aircraftkiller2001 ]
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The only operational Helipads in Renegade's history! Check t [message #-989881] |
Sat, 07 December 2002 04:35 |
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quote: Originally posted by ApacheRSG: Heh, old news Aircaftkiller, I did that in Oasis... Never finished it due to a lack of time and effort
So basically, you know custom scripting, plus everything else, vectoring and all?
Come on now, Dante knows this engine almost as well as Greg does... I'm sure if your method really, truthfully, worked like Renegade was envisioned, I'm sure we'd all have done it by now.
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The only operational Helipads in Renegade's history! Check t [message #-989880] |
Sat, 07 December 2002 04:49 |
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I did, just that I didn't have the script to do it upon command and have it remove credits, I created a very random spawner and the choppers flew in from there.
It isn't that hard to create a script that has the vehicle fly into a helipad... Nor is it hard to create a path for the vehicle to follow...
Please do not get into a fight with me, I am in an incredibly bad mood today. [ December 07, 2002, 11:52: Message edited by: ApacheRSG ]
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The only operational Helipads in Renegade's history! Check t [message #-989878] |
Sat, 07 December 2002 04:52 |
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lol
Apache, it's more complicated than you let on. This is *not* a spawner. You *buy* the vehicle. It flies in, lands itself, upon purchase.
Once it lands, you get in. Every time you buy a helicopter, the Helipad will deliver you a helicopter by acting as the landing zone for it. Lose the Helipad, you lose the ability to purchase helicopters.
Again, I reiterate, it is *not* a spawner. It is a script with in-game coding that Dante and I worked with.
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The only operational Helipads in Renegade's history! Check t [message #-989876] |
Sat, 07 December 2002 04:58 |
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quote: Originally posted by ApacheRSG: Ah, I thought you meant you were happy that you managed to create spawning aircraft, and when the helipad is destroyed it removes the spawner using the preset destroying script.
Nope, but that's a good idea you had going there... It could be used for quite a few tricks.
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The only operational Helipads in Renegade's history! Check t [message #-989874] |
Sat, 07 December 2002 17:03 |
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quote: Originally posted by Dante: steps for this code... not just a text cinematic i assure you
1. Goto PT, IF the Helipad is still there, you can buy a helicopter
2. walk out side and watch it fly in
3. not a n00b script... im not that sick
Now, how the heck did you get the PT to call on a totally original script instead of the standard c-130 script or the warfactory cinematic script?
This sorta information could be used for so many different things... Or is it secret?
Oh yeah, I'm sorry for being a jerk, just that you beat me to exactly what I was trying to do [ December 07, 2002, 12:04: Message edited by: ApacheRSG ]
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The only operational Helipads in Renegade's history! Check t [message #-989865] |
Sat, 07 December 2002 06:51 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by ApacheRSG: I get where you are going with it, but how the heck do you call on something when you call on nothing?
Shhh, it's a secret.
Yes ACK.....reeaaall seeecreeettt.......
Lemme guess: You make a new vehicle preset that's basicly no model (or a model but one that's basicly nothing) and kill it as soon as it's made. Another script that's attached to it called Test_Cinematic makes the apache and have it play a non-looping animation, correct?
Well, wether it is or not..........this unlocks new possiblitys.......
*Hint hint*
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The only operational Helipads in Renegade's history! Check t [message #-989864] |
Sat, 07 December 2002 06:54 |
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quote: Originally posted by NameHunter: quote: Originally posted by aircraftkiller2001: quote: Originally posted by ApacheRSG: I get where you are going with it, but how the heck do you call on something when you call on nothing?
Shhh, it's a secret.
Yes ACK.....reeaaall seeecreeettt.......
Lemme guess: You make a new vehicle preset that's basicly no model (or a model but one that's basicly nothing) and kill it as soon as it's made. Another script that's attached to it called Test_Cinematic makes the apache and have it play a non-looping animation, correct?
Well, wether it is or not..........this unlocks new possiblitys.......
*Hint hint*
No. Nice try, but no.
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