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			| cnc_c130drop [message #-988864] | Fri, 20 December 2002 09:55  |  
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	| haha! is this a cheat? Does GDI has something like that? I have copy a lot of txt files from Always.dat, and add something in them.......It is a cheat in single player game..
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			| cnc_c130drop [message #-988862] | Fri, 20 December 2002 09:57   |  
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	| u will get a stealth flammer by these commands: 
 ; Version 2 of Stealth Tanks and Gun Emplacements only without the stealth.... NOD Flame Tank by Carbon-Kid Co-Admin of http://thinkharder.cjb.net for more information on our MOD`s visit our website or email us : admin@thinkharder.cjb.net my personal email is sjezk3@hotmail.com
 
 ;
 ; Available Cinematic Script Commands
 ;
 ; time/frame	Create_Object,	id (slot), preset_name, x, y, z, facing, animation
 ; id can be -1 to mean do not store this object, and do not destroy
 ; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump"
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 ; time/frame	Destroy_Object, id (slot)
 ; 0 Destroy_Object, 0
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 ; time/frame	Play_Animation, id (slot), animation_name, looping, sub_obj_name
 ; 0 Play_Animation, 0, "Human.Jump", false
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 ; time/frame	Control_Camera,	id ( slot )
 ; use id -1 for disabling control;
 ; note this will also disable star control and disbale the hud
 ; 0 Control_Camera,	0
 ;
 ;_________________________________________
 
 ;*******************  CHEAT SHEET ******************************
 
 ;Start frame	create_object	slot number	model	x,y,z,facing	animation name( model*hierarchy*.anim )
 ;Start frame	Play_Animation 	slot number	anim name ( model*hierarchy*.anim )	looping		Sub Object
 ;Start frame	Play_Audio	wave filename	slot number	bone name
 ;								* no slot # / bone name = 2D Audio
 ;0= NO LOOP ( kills object when finshed )	1= LOOP
 
 ;************************* CNC MODE: NOD AIRSTRIP DROPOFF  ************************
 
 -1	Create_Object,		1, "V_NOD_cargop_sm"
 -1	Play_Animation,		1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
 -1	Play_Audio,		"C130_IDLE_02", 1, "Cargo"
 -360	Destroy_Object,		1
 
 -1	Attach_To_Bone,		3, 1, "Cargo"
 -180	Attach_To_Bone,		3, -1, "Cargo"
 -900	Attach_Script,		3, "M02_PLAYER_VEHICLE", ""
 
 ; ****************************** Trajectory Transport
 
 -201	Create_Object,		4, "XG_HDB_TTraj",			0, 0, 0, 0
 -201	Play_Animation,		4, "XG_HDB_TTraj.XG_HDB_TTraj", 4
 -565	destroy_object,		4
 
 ; ****************************** Transport
 
 -201	Create_Real_Object,	5, "NOD_Transport_Helicopter", 4, "BN_Trajectory"
 -201	Attach_Script,		5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
 -201	Attach_Script,		5, "M02_PLAYER_VEHICLE", ""
 -201	Attach_to_Bone,		5,4,"BN_Trajectory"
 -201	Play_Animation,		5, "v_GDI_trnspt.v_GDI_trnspt",4
 -565	destroy_object,		5
 
 ; ****************************** Trajectory Flame Tank
 
 -201	Create_Object,		6, "XG_HDB_HTraj",			0, 0, 0, 0
 -201	Play_Animation,		6, "XG_HDB_HTraj.XG_HDB_HTraj", 4
 -565	destroy_object,		6
 
 ; ****************************** Humvee
 
 -201	Create_Real_Object,	7, "CNC_NOD_Flame_tank", 6, "BN_Trajectory"
 -201    Attach_Script,          7, "M01_Hunt_The_Player_JDG", ""
 -201	Attach_to_Bone,		7,6,"BN_Trajectory"
 -348	Attach_to_Bone,		7,-4,"BN_Trajectory"
 -348	Attach_Script,		7, "M01_Medium_Tank_JDG", ""
 
 ; ****************************** Harness
 
 -201	Create_Object,		8, "XG_HDB_Harness",			0, 0, 0, 0
 -201	Play_Animation,		8, "XG_HDB_Harness.XG_HDB_Harness", 0
 -565	destroy_object,		8
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			| cnc_c130drop [message #-988861] | Fri, 20 December 2002 09:58   |  
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	| And i have a lot of them..eg: I can get 2000 health, haha! And all weapons, I never die in single player game, even the hardest. |  
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			| cnc_c130drop [message #-988859] | Sat, 21 December 2002 00:40   |  
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	| i can help u with that go to uvw mapping and lower some of the numbers i forgot the name of them |  
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			| cnc_c130drop [message #-988858] | Sat, 21 December 2002 03:33   |  
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	| I still have the same problem. ![[Confused]](confused.gif)  I tried a lot of things but none of them solve my problem
 ![[Frown]](frown.gif)  ![[Frown]](frown.gif)  ![[Confused]](confused.gif)  |  
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			| cnc_c130drop [message #-988856] | Sat, 21 December 2002 15:16   |  
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	| Select the plane you wish to modify the texture from "bad to good" as you say. 
 Then go to the Main Panel and click on "Modifiers", then and move your cursor to "UV Coordinates" and click on "UVW Map". The modifier will be applied to the selected object, which will allow you to modify the texture coordinates to suit your taste.
 
 Now, some values shall appear in your right panel, inside Lenght and Width boxes. Change those values to obtain the necessary "good texture" you need (Default values for a non-flying map to me are 7,2 - 7,2).
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			| cnc_c130drop [message #-988854] | Sun, 22 December 2002 19:12   |  
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	| quote:On the bottum right.Originally posted by Slayer 143:
 
 quote:?????it also says, 33k + polys!
 
 
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			| cnc_c130drop [message #-988853] | Sat, 21 December 2002 01:58   |  
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	| when ever i run the level editor, it cant find most of the textures, and just replaces them with a westwood logo.  if anyone knows what to do, please help me out |  
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			| cnc_c130drop [message #-988851] | Sat, 21 December 2002 02:55   |  
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	| You need to put all of the texture files inside your EditorCache folder in your LevelEdit folder.  Then, they will show up in LevelEdit. |  
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			| cnc_c130drop [message #-988850] | Sat, 21 December 2002 02:56   |  
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	| place textures in the editor cache folder. They should be in .tga format and 24/32 bit. |  
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			| cnc_c130drop [message #-988849] | Sat, 21 December 2002 03:57   |  
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	| I just put the textures into the level folder, and it worked just fine.... i tried the editor cache and it didn't work... oh well |  
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			| cnc_c130drop [message #-988848] | Sat, 21 December 2002 16:12  |  
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	| quote:Then try moving your w3d file in the EditorCache folder.Originally posted by AnAverageNoob:
 I just put the textures into the level folder, and it worked just fine.... i tried the editor cache and it didn't work... oh well
 
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