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Home » Renegade Discussions » Mod Forum » Alpha Blending in 3DSMax
Alpha Blending in 3DSMax [message #-988838] Sat, 21 December 2002 03:34 Go to next message
Anonymous
I know how to in GMax, but can anyone tell me how to in 3DSMax?

I checked on 3DCafe.com, but I couldn't find a tutorial on it.
Alpha Blending in 3DSMax [message #-988837] Sat, 21 December 2002 04:08 Go to previous messageGo to next message
Anonymous
If I remember correctly, you can assign a second texture to a polygon, using a different map channel, and use the alpha map from the first texture to blend them.
Alpha Blending in 3DSMax [message #-988836] Sat, 21 December 2002 04:09 Go to previous messageGo to next message
Anonymous
Click the Get material button, and select blend. I think you should be able to go from there.
Alpha Blending in 3DSMax [message #-988835] Sat, 21 December 2002 08:34 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Ingrownlip:
Click the Get material button, and select blend. I think you should be able to go from there.

Not really, could you expand a bit? [Razz]

I did that, and assigned two different diffuse maps to it, but it still only looks like one.
Alpha Blending in 3DSMax [message #-988834] Sat, 21 December 2002 09:39 Go to previous messageGo to next message
Anonymous
Ok, you're almost there...

You have to put in a Gradient material for a mask. And then use the variables below to change it how you want.
Alpha Blending in 3DSMax [message #-988833] Sat, 21 December 2002 10:54 Go to previous messageGo to next message
Anonymous
Okay, that works, thanks [Big Grin]

Now...is there anyway to have three materials?

What I have is a cliff texture, mud and grass, and theres one polygon where they all meet.

If not, I could just go without one of them, but it'd look nicer if I could blend all of them there too.
Alpha Blending in 3DSMax [message #-988832] Sat, 21 December 2002 11:01 Go to previous messageGo to next message
Anonymous
And...is there any way to do it using Vertex Paint like you do in RenX?

It'd be a lot easier, as now it just makes the the polygon half and half :S
Alpha Blending in 3DSMax [message #-988831] Sun, 22 December 2002 05:11 Go to previous messageGo to next message
Anonymous
There is vertex painting in 3D Studio, but I haven't used it. You're on your own with that one [Smile]
Alpha Blending in 3DSMax [message #-988830] Wed, 25 December 2002 15:08 Go to previous messageGo to next message
Anonymous
Yeah, I can't paint the Vertices but I don't know how to make it blend the textures with it :S
Alpha Blending in 3DSMax [message #-988829] Wed, 25 December 2002 16:00 Go to previous messageGo to next message
Anonymous
Aha! I think using Vertex Color as a mask instead of gradient will work. Let me test it.
Alpha Blending in 3DSMax [message #-988828] Thu, 26 December 2002 06:28 Go to previous messageGo to next message
Anonymous
hey guys what d'you use 3dsmax for?
Alpha Blending in 3DSMax [message #-988827] Thu, 26 December 2002 06:36 Go to previous message
Anonymous
It's an advanced version of GMax. GMax/RenX is the free version of 3DSMax with a lot of features taken out.
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