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Home » Renegade Discussions » Mod Forum » Alpha Blending in 3DSMax
Alpha Blending in 3DSMax [message #-988833] Sat, 21 December 2002 10:54 Go to previous messageGo to previous message
Anonymous
Okay, that works, thanks [Big Grin]

Now...is there anyway to have three materials?

What I have is a cliff texture, mud and grass, and theres one polygon where they all meet.

If not, I could just go without one of them, but it'd look nicer if I could blend all of them there too.
 
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