Should I release the realistic Tiberium sponges? [message #-988712] |
Mon, 23 December 2002 05:04 |
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I'm just wondering as to if I should or not... It's pretty simple to make them, but the texturing is a different matter.
I'm sure you've seen them if you played Bunkers or Mines.
Just tell me if I should or not. I'll give out a sample Max file with the crystals and sponge attached... But all I require is that you follow the readme's directions, because I don't take kindly to thieves.
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Should I release the realistic Tiberium sponges? [message #-988703] |
Mon, 23 December 2002 06:37 |
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quote: Originally posted by Kirovy1234: All this topic is for, is for ACK to receive some ass kissing or attention. Thats all its for.
I don't need ass kissing or attention, I'm just wondering if people want the real Tiberium crystals with the attached sponges that I made. Who wants crystals when you can have the sponges too, and make the Tiberium fields look more like Tiberian Dawn did? Isn't that the entire point of MP Renegade?
But that obviously flew over your head, arrogant one.
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Should I release the realistic Tiberium sponges? [message #-988701] |
Mon, 23 December 2002 06:55 |
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quote: Originally posted by Kirovy1234: Whatever. Whatever. Whatever. Whatever. Whatever.
quote: Need more responses... I don't want to release something that isn't worth my time.
Can you kindly without insulting me, tell me what you meant by that then?
Really, I should reply to you without an insult even though you initiated the insults? You're one strange person, kiddo.
If you don't get what I mean, then I'll have to lay it out for you in simple terms.
If I release the Tiberium crystals and sponges to the public and only six people want them, why release it at all? I want to see them get used massively, and if that doesn't happen, I'll just keep them and use them for myself like I usually do. It's a waste of time to release something that only a few people would use.
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Should I release the realistic Tiberium sponges? [message #-988699] |
Mon, 23 December 2002 07:12 |
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quote: Originally posted by Kirovy1234: I'll tell you why to release it
Say those 6 people are major map makers That means IT was not a waste of time, the decent maps have your models. It only takes a few minutes to release
The people who've replied so far aren't major map makers.
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Should I release the realistic Tiberium sponges? [message #-988697] |
Mon, 23 December 2002 08:07 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by Kirovy1234: I'll tell you why to release it
Say those 6 people are major map makers That means IT was not a waste of time, the decent maps have your models. It only takes a few minutes to release
The people who've replied so far aren't major map makers.
Ask a stup!d question get a stup!d answer
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Should I release the realistic Tiberium sponges? [message #-988695] |
Mon, 23 December 2002 09:31 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by Kirovy1234: I'll tell you why to release it
Say those 6 people are major map makers That means IT was not a waste of time, the decent maps have your models. It only takes a few minutes to release
The people who've replied so far aren't major map makers.
Ouch, that hurt right here.
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Should I release the realistic Tiberium sponges? [message #-988693] |
Mon, 23 December 2002 15:35 |
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Funny how the only person who can understand your reason for not wanting to release the file is the person you made an enemy of for a bad reason so long ago.
He doesn't want to realese the files because he does not feel the ppl that responded have contributed enough Maps or Mods to the community, and does not expect them to make any with the file he can distribut, and wants the ppl who have made good maps for the community to reasponed with a yes, so he can feel assured that the file will be used.
Now its spelled out, just without direct insults.
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Should I release the realistic Tiberium sponges? [message #-988692] |
Mon, 23 December 2002 15:39 |
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Hm, I kinda wish i would of realeased maps instead of throwing everyone aside. Some reason i think all the ones i do aren't "good" enough, but i guess its better to realease one then none at all. So i'm going work on a map and realease it when its done either way.
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Should I release the realistic Tiberium sponges? [message #-988690] |
Mon, 23 December 2002 15:55 |
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quote: Originally posted by IModx1: Funny how the only person who can understand your reason for not wanting to release the file is the person you made an enemy of for a bad reason so long ago.
He doesn't want to realese the files because he does not feel the ppl that responded have contributed enough Maps or Mods to the community, and does not expect them to make any with the file he can distribut, and wants the ppl who have made good maps for the community to reasponed with a yes, so he can feel assured that the file will be used.
Now its spelled out, just without direct insults.
Finally, someone figures it out.
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Should I release the realistic Tiberium sponges? [message #-988688] |
Mon, 23 December 2002 19:54 |
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Just my 2 cents: I would like to see them released. No, I am not a major map maker, but I am trying to learn how to use the tools to the best of my ability. I search several hours daily just for new and interesting ideas to put forth into the maps that I am working on. Just recently I completed my first map (gmax file only, for some reason win2k pro crashes when i try and texture) I have been doing research and trying new ideas with gmax, 3ds max, rhino, bryce, poser, Autocad 2k2, and maya just to get a feel for which program i prefer using. So far I prefer Maya over 3ds or any other program I have used, but back to the point. The whole debate over not alot of people mapping or modding has been the lack of localized information to work with. Alone in my efforts to gather intel, I have gathered over 6gb of textures, 27gb of usable meshes and models, 1.6gb of tutorials, and a very large headache trying to categorize and place everything into a library on my server. I have respect for Aircraftkiller, Dante, and unnamed others for the work they have done and the time they have put forth into keeping a great game alive. I honestly dont see why not publish them, but then again its a personal preference on if you decide to or not. I would personally like to see them published.
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