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			| Realistic Sea [message #-987807] | Sat, 04 January 2003 23:43   |  
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	| thanks guys thats really really helpful. Sgt. May do the ripples move too? or do they stay in the same place with the water texture moving over them? So far i managed to get the water flowing towards the island from all sides. I made a cylinder and set it to linear offset and it works lol. i thought it would all go in the same way but noooo ![[Razz]](tongue.gif)  i put o8.wave on it and it looks good. But the waves arent 3d or anything. i'll try the rippler modifier.
 
 quote:thanks for the transparency help, my only problem now is that it's a bit too see through lol any way i can change that so its more half and halfclick watermaterial, press m, goto pass 1, goto shader, blend mode--> add
 
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