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I need script ideas [message #-987638] Sun, 05 January 2003 06:55 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Blazer:
quote:
Originally posted by SomeRhino:
I highly doubt this is possible to implement in a script, but could you create a script that would be attached to a scriptzone wherein the player would be be blasted X meters into the air? If not, could you enter the zone and be given the ability to jump that high until you left? It would help me a great deal on porting the Q3A level. Thanks.

Find the author of the "SureShot" sniper mod. In that mod everyone could jump super high...It was like playing low-grav instagib.
Crimson still had it installed...here are some snippets from the readme file:

code:
[14:56] [Crimson]: Sure Shot
[14:56] [Crimson]: Created by: Skint
[14:56] [Crimson]: Purchase terminals modeled and animated by Bumpaneer
[14:56] [Crimson]: Websites: http://www.cnczone.net
[14:56] [Crimson]: http://cncex.com/
[14:56] [Crimson]: Install Info: Extract the contents of the zip file into your Renegade/Data folder
[14:56] [Crimson]: Host or join a game running the "Sure Shot" mod pkg
[14:56] [Crimson]: Features: "Super Soldier" Snipers, this is what you spawn as. They can jump higher, levitate briefly, breathe underwater and take no damage when falling from great heights.
[14:56] [Crimson]: Purchase terminals will only allow for refill of the sniper character.
[14:56] [Crimson]: with weapon spawns off, it's sniper rifles only. Leave 'em on for a MAD team deathmatch.
[14:56] [Crimson]: Three maps included, rounds 2&3 have sniper sedan spawns near the starting positions.
[14:56] [Crimson]: No changes have been made to weapon accuracy, the name "Sure Shot" refers to how good you have to aim
[14:56] [Crimson]: to hit an opponent with these enhanced abilities.
[14:56] [Crimson]: Contact me with any bugs or suggestions: skint26@hotmail.com
[14:56] [Crimson]: Thanks are in order to...
[14:56] [Crimson]:
[14:56] [Crimson]: Bumpaneer for making his purchase terminals available for everyone to use in their maps, and
[14:56] [Crimson]: the tutorial on how to implement them. ->http://www.renegademods.info/browse.cfm?getdir=Bumpaneer
[14:56] [Crimson]: Shaderlab for the textures -> http://www.shaderlab.com/
[14:56] [Crimson]: The CnC Zone Forum peeps for the support and help with testing
[14:56] [Crimson]: All the sites that host my map

 
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