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Home » Renegade Discussions » Mod Forum » DO NOT use elevators of any kind on MP maps
DO NOT use elevators of any kind on MP maps [message #-986812] Sat, 11 January 2003 05:39 Go to previous messageGo to previous message
Anonymous
WRONG.
The distance that a moving mesh with collision options set on has to travel has a big effect on how laggy things get. Greg himself said so to me a while back. The physics type probobly also has an effect on the lag you get (elevators proboly require more processing and therefore more lag)
The number of elevators on the map also has an effect on the lag you get (lots = more lag)
 
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