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Here is a map I would like to see... [message #-986736] |
Sat, 11 January 2003 14:51 |
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is that the volcano one? I wouldent want to do that though, I like to create brand new scenes.
So I wont make it but im sure someone will try. If anyone does, it would be cool to include the keycard door things and maybe tunnels that connect each building underground.
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Here is a map I would like to see... [message #-986734] |
Sat, 11 January 2003 14:59 |
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quote: Originally posted by Jonathan Wilson: no, the one I am refering to is the one with the big temple of nod in it, and the NOD construction yard to play around in.
Remember, it's Nod, not NOD...
And it's pointless to turn that into a MP map. It's too large for it. I have the 3D Studio Max file for it, but it's just worthless to do.
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Here is a map I would like to see... [message #-986733] |
Sat, 11 January 2003 15:56 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by Jonathan Wilson: no, the one I am refering to is the one with the big temple of nod in it, and the NOD construction yard to play around in.
And it's pointless to turn that into a MP map. It's too large for it. I have the 3D Studio Max file for it, but it's just worthless to do.
I agree. Turning a map that size into a DM map would be crazy. It is so large, that on a 10 player server, you would never find anyone!
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Here is a map I would like to see... [message #-986730] |
Sat, 11 January 2003 14:36 |
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ok i made a building and i need to get the ladder working. i am not a commando editor guy but i wanna know how to get the ladder working. and i dont have a clue. all i did so far is export the building. and hte building is attached to the ladder.
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Here is a map I would like to see... [message #-986728] |
Sat, 11 January 2003 14:48 |
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in leveledit, in the menu to the right look for "transitions" folder, inside are "ladder top" and "ladder bottom". Stack them accordingly, you will have to play around with them to get a sense of how to place em but they r easy.
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Here is a map I would like to see... [message #-986727] |
Sat, 11 January 2003 14:57 |
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ok but there are 2 types of ladders. there is ladder exit tob/bottem and ladder enter top/bottem which one do i use and i need a bit more detail and help on this. [ January 11, 2003, 21:58: Message edited by: Havoc 89 ]
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Here is a map I would like to see... [message #-986725] |
Sun, 12 January 2003 01:59 |
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Simple, Depending on what you want. Lets take it you have got a power plant with a ldder on it, you will add the transition bottm enter at the bottom and top exit at the top. The blocks are editor only objects so you won't see them in game. For more help see Dantes Renegade help file (renhelp 1.9) look under the "heightfield edior" section (in ren help 1.9) there is an useful tutorial.
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