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scripts I am going to write. [message #-986404] Sun, 12 January 2003 20:52 Go to previous messageGo to previous message
Anonymous
What about teleportation? Since elevator cause so much lag, maybe you could have a teleport pad players step onto, and they are teleported to the higher/lower level coordinates.

What about a health-regen powerup...you would auto-regenerate health very slowly, like the mammoth tank does (for a limited time of course).

Others off the top of my head, that I have seen in other games:

Vengeance powerup: When you die, your body makes a big explosion (timed C4 explosion probably big enough) that will probably kill your enemy if he is close.

Speed powerup: Lets you either move or fire (or both) faster for a limited time.

Strength/Damage powerup: Your shots do more damage for a limited time.

Kamikazee powerup: when you TOUCH an enemy, you explode big (timed c4 explosion)...similar to vegeance except physical contact required.

Poison powerup: You slowly lose health (same effect as tiberium) until you die (should lose health much slower than walking in tiberium). This pretty much means you have 60 seconds to live [Smile]

NofallingDamage Powerup: falling from height will not kill you. Then you could become a paratrooper [Smile]

Mutant Powerup: Gives you attributes of either the ChemWarrior (unhurt by tiberium), or a Mutant (both unhurt by tiberium, and it heals you).

SatelliteUplink Powerup: gives 30 seconds of FULL radar (I think you said this wasnt possible?)

EagleEyes Powerup: Gives normal infantry same stealth-seeing ability as Mobius (and patch?) have.

Okay...must sleep now [Smile]
 
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