Custom Spawner Soilder Presets [message #-986219] |
Fri, 17 January 2003 03:05 |
|
Hmmmmm ive looked at that W3D tool and from what i gather your telling me to script wright??? last time i checked my C++ was at a very basic level.
All i really need to do is change the points value (when killed) and weapon of the standard soider spawn. can this be done in the commando level editor by creating a 'temp' of the relivant soilder stats and linking them to the spawner? again i'm making a .mix
Deafwasp, can you elaborate on what you said?
Cheers
|
|
|