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			| Shadow Projection Tutorial [message #-983964] | Sun, 02 February 2003 10:26  |  
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	| I have made a picture tutorial on how to make dynamic moving shadows for use in modding Renegade. 
 What's that you say?  -- Remember in the Nod SP Powerplant?  The ceiling fans had a moving shadow under them that would go on you as it moved? ---
 ![[Big Grin]](biggrin.gif)  
 I have sent the file to Dante for inclusion into the RenHelp file.
 
 He will also host it when he can.
 
 Have fun with it - i made shadows for trees move - for a small building - and for other moving things. (my chopping blade trap looks sweet!)
 
 add's some nice touches of realism to the game.
 
 StoneRook out (for the rest of the week - another buisness trip -- ahhhhhhh)
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			| Shadow Projection Tutorial [message #-983960] | Fri, 07 February 2003 21:56   |  
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	| i'm backkkkkkkkkkkkk. 
 anyway - the tutorial passed inspection (meaning - someone other than me can follow it) - and Dante will be putting it in RenHelp 2.0 -
 
 i'm doing it this way - (in RenHelp) to keep the versions up to date - (only one location to update)
 
 so - as soon as Dante get's it out - you will have it..
 
 Next Tutorial - one on how to make moving cpu displays....
 
 [ February 08, 2003, 04:57: Message edited by: StoneRook ]
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			| Shadow Projection Tutorial [message #-983957] | Sat, 08 February 2003 06:39   |  
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	| quote:done - it was simply just two uvw's --Originally posted by Ingrownlip:
 
 ![[Eek!]](eek.gif) ! He's back! ![[Embarrassed]](redface.gif) How was the trip? 
 And what are you doing with CPU displays?
 
 on turned to 90 degrees - and rotated.
 
 writing up a quick one tutorial.
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