| Shadow Projection Tutorial [message #-983964] | 
			Sun, 02 February 2003 10:26   | 
		 
		
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		I have made a picture tutorial on how to make dynamic moving shadows for use in modding Renegade.
  What's that you say?  -- Remember in the Nod SP Powerplant?  The ceiling fans had a moving shadow under them that would go on you as it moved? ---     
  I have sent the file to Dante for inclusion into the RenHelp file.
  He will also host it when he can.
  Have fun with it - i made shadows for trees move - for a small building - and for other moving things. (my chopping blade trap looks sweet!)
  add's some nice touches of realism to the game.
  StoneRook out (for the rest of the week - another buisness trip -- ahhhhhhh)
		
		
		
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			| Shadow Projection Tutorial [message #-983960] | 
			Fri, 07 February 2003 21:56    | 
		 
		
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		i'm backkkkkkkkkkkkk.
  anyway - the tutorial passed inspection (meaning - someone other than me can follow it) - and Dante will be putting it in RenHelp 2.0 - 
  i'm doing it this way - (in RenHelp) to keep the versions up to date - (only one location to update)
  so - as soon as Dante get's it out - you will have it..
  Next Tutorial - one on how to make moving cpu displays....    [ February 08, 2003, 04:57: Message edited by: StoneRook ]
		
		
		
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			| Shadow Projection Tutorial [message #-983957] | 
			Sat, 08 February 2003 06:39    | 
		 
		
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		quote: Originally posted by Ingrownlip:     ! He's back!        How was the trip?
  And what are you doing with CPU displays?
  done - it was simply just two uvw's -- on turned to 90 degrees - and rotated.
  writing up a quick one tutorial.
		
		
		
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