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Abjab's W3D importer now available for public beta [message #-982935] |
Tue, 11 February 2003 00:13 |
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quote: Originally posted by Jonathan Wilson: go into your gmax folder, then into gamepacks, westwood, renx, scripts, startup then put the script file in there
Ok, done so, when i Start gmax. --Runtime error: fileIn: can't open file - "RenX-WME.ms"
what shall i do.
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Abjab's W3D importer now available for public beta [message #-982927] |
Tue, 11 February 2003 06:05 |
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quote: Originally posted by Havoc 89: nothing happend... are you sure that its .mse cause the other scripts are .ms
there appears to be a problem...
.mse is the encrypted (whereas .ms is not) - but there is something else going on -- hang on...
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Abjab's W3D importer now available for public beta [message #-982921] |
Tue, 11 February 2003 12:49 |
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quote: Originally posted by Jonathan Wilson: I just fixed a small error, some code was left in there by mistake rendering the converter non-functional for some people. Emailed dante about it, he will re-upload when he comes on I guess.
quote: Originally posted by Havoc 89: i cant get it to work!!! someone help me out here!!!
he just said what was wrong and that they are going to work on it soon....
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