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			| guide to renegade multiplayer buildings part 2 [message #-982871] | Tue, 11 February 2003 13:17  |  
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	| basicly, this is the folder name plus details of all files contained therein that dont have w3d files in renegade. By "old" I mean the multi-story buildings westwood used but then abanoned for some reason.
 Note that some of the interior models contain the extra "ls_stuff" much like some of the regular MP models. Note also that the exteriors from the tutorial level might be different from the exteriors listed below (without the gmax to compare, I cant say)
 
 mgagd - GDI advanced guard tower
 mgagd_ext old exterior
 mgagd_ag_3 old aggregate
 mgagd_int old interior
 mgagd_doors old door proxies
 mgagd_elev an elevator that doesnt appear to actually be used (the old version pulls in the mnhnd_elev01 model instead)
 there is a reference to a mgagd_tv file that we dont have as gmax. It is available, along with a file called mgagd_doors_t in w3d form in the tutorial level. Both have been converted to gmax and are in the tut.zip file linked above
 There is also a mgagd_vis_t.w3d in the tutorial level that is made from the mgagd_vis in the buildings.zip.
 mgagd_vis old interior vis
 
 mgbar - GDI barracks
 mgbar_ext old exterior
 mgbar_ag_3 old aggregate
 mgbar_int old interior
 mgbar_doors old door proxies
 there is a reference to a mgagd_tv file that we dont have as gmax. Its actually called mnref_tv.w3d tho. It is available in w3d form in the tutorial level. It has been converted to gmax and is in the tut.zip file linked above
 There is also a mgbar_doors_t.w3d in the tutorial level that has been converted to gmax and is in the tut.zip file.
 There is also a mgbar_vis_t.w3d in the tutorial level that is made from the mgbar_vis in the buildings.zip.
 mgbar_vis old interior vis
 
 mgcon - GDI construction yard
 mgcon_ag_1 exterior aggregate
 mgcon_ext old exterior
 mgcon_ext_n new exterior. References new interior and other stuff we dont have as either w3d or gmax
 mgcon_int old interior. References mgcon_tv that we dont have as w3d or gmax. However, based on what the other xxx_tv files look like, I have made one in gmax and added it to tut.zip
 mgcon_doors door proxies
 mgcon_ag_2 interior aggregate
 mgcon_ag_3 old interior aggregate
 
 mgpwr - GDI power plant
 mgpwr_ext old exterior. References mnpwr_lift that we dont have in any form.
 mgpwr_ag_3 old aggregate
 mgpwr_ag_4 old power core thingo
 mct some garbage thing
 mgpwr_doors old door proxies
 mgpwr_int old interior, references mgpwr_tv from tutorial level, gmax in tut.zip
 also, gmax for mgpwr_doors_t is in tut.zip
 
 mgref - GDI refinery
 mgref_ext old exterior
 mgref_ag_3 old aggregate
 mgref_doors old door proxies
 mgref_int old interior, references mgref_tv from tutorial level, gmax in tut.zip
 also, gmax for mgref_doors_t is in tut.zip
 
 mgrep - GDI repair bay
 mgrep exterior, references a mgrep_vis that we dont have but is most likely actually the same as mnrep_visx that we do have
 mgrep_ag_1 aggregate
 repair_pad_old old repair pad
 rep^nod_pad some repair pad
 rep_arc_fx repair pad effect
 there is a rep^arc_fx1.w3d in alwats.dat that might be the same as rep_arc_fx that I cant convert since it uses a wwskin
 
 mgwep - GDI weapons factory
 mgwep_ext old exterior
 mgwep_ag_3 old aggregate
 mgwep_doors old door proxies
 mgwep_pad ground plane
 wep_area_warn some garbage
 pad_lts also garbage
 mgwep_int old interior, references mgwep_tv from tutorial level, gmax in tut.zip
 also, gmax for mgwep_doors_t is in tut.zip
 mgwep_vis old interior vis
 
 mnatr - Nod Airstrip
 mnatr_ext old exterior
 mnatr_int old interior
 mnatr_ag_3 old aggregate
 mnatr_doors old door proxies
 mnatr_lift elevator for tower
 tower_lghts looks like its similar to mnatr_lts but its not the same
 mnatr_int_n new interior, missing proxies
 
 mncon - Nod construction yard
 mncon_ag_1 exterior aggregate
 mncon_ext old exterior
 mncon_ext_n new exterior. References mncon_doors_n that is mncon_doors but with the extra bits removed.
 mncon_int old interior References mgcon_tv that we dont have as w3d or gmax. However, based on what the other xxx_tv files look like, I have made one in gmax and added it to tut.zip. Also references mncon_lt that we dont have. Again, I have copied it from the other files and put it in tut.zip
 mncon_int_n new interior
 mncon_doors old door proxies, has extra stuff that meeds to be removed to use the new interior
 mncon_ag_2 interior aggregate
 mncon_ag_3 old interior aggregate
 mncon_ag_3n new interior aggregate
 mncon_visx visplanes for GDI/NOD
 mncon_vis interior visplanes for GDI/NOD. If used with old interior, its fine, if used with new interior its got extra stuff you need to remove
 tmp_grnd ground plane
 
 mnhnd - Hand Of Nod
 mnhnd_blow something to do with blowing up
 mnhnd_blow2 something to do with blowing up
 mnhnd_ext old exterior
 mnhnd_int old interior
 mnhnd_ag_3 old aggregate
 mnhnd_doors old door proxies
 mnhnd_vis old interior vis
 mnhnd_elev01 elevator
 mnhnd_elev02 elevator
 mnhnd_monitor actually the gmax for mnhnd_tv
 shaft more garbage
 
 mnobl - Nod Obelisk
 mnobl_ext old exterior
 mnobl_int old interior. References mnobl_tv that we dont have as w3d or gmax. However, based on what the other xxx_tv files look like, I have made one in gmax and added it to tut.zip. Also references mnobl_lt that we dont have. Again, I have copied it from the other files and put it in tut.zip
 mnobl_ag_3 old aggregate
 mnobl_doors old door proxies
 blck garbgage
 tmp_grnd ground plane
 mnobl_vis old interior vis
 
 mnpwr - Nod Power Plant
 mnpwr_ext old exterior. References mnpwr_lift that we dont have in any form.
 mnpwr_ag_3 old aggregate
 mnpwr_ag_4 old power core thingo
 mnpwr_doors old door proxies
 mnpwr_int old interior, References mnpwr_tv that we dont have as w3d or gmax. However, based on what the other xxx_tv files look like, I have made one in gmax and added it to tut.zip.
 mnpwr_vis old vis
 mnpwr_vis_t is in the tutorial level, made from mnpwr_vis
 
 mnref - Nod Refinery
 mnref_ext old exterior
 mnref_ag_3 old aggregate
 mnref_doors old door proxies
 mnref_int old interior, references mnref_tv from tutorial level, gmax in tut.zip
 mnref_vis old vis
 mnref_vis_t is in the tutorial level, made from mnref_vis
 tmp_ground ground plane
 
 mnrep - Nod Repair Bay
 mnrep exterior
 mnrep_ag_1 aggregate
 mnrep_visx vis
 there is a rep^nod_fx.w3d in alwats.dat that might be the same as rep_arc_fx fro the GDI repair bay that I cant convert since it uses a wwskin
 
 mnsam - Nod Sam Site. Base only, vechicle is elsewhere.
 mnsam_ag_1 aggregates
 mnsam_ext exterior
 mnsam_visx vis
 
 mnshn - Nod Temple (Shrine)
 mnshn_ag_1 exterior aggregate
 mnshn_ext old exterior
 mnshn_ext_n new exterior. References mshn_doors_n that is mnshn_doors but with the extra bits removed.
 mncon_int old interior. Missing proxies.
 temp old interior, this one has proxies. References a mnshn_lt and a mnshn_tv neither of which we have and both of which I have created by looking at the other files.
 mnshn_int_n new interior.
 mnshn_doors old door proxies, has extra stuff that meeds to be removed to use the new interior
 mnshn_ag_2 interior aggregate
 mnshn_ag_3 old interior aggregate
 mnshn_ag_3n new interior aggregate
 mnshn_lt_fix actually mnshn_lt2
 mnshn_visx visplanes
 mnshn_vis interior visplanes If used with old interior, its fine, if used with new interior its got extra stuff you need to remove
 tmp_ground ground plane
 
 mntur - Nod Turret. Base only, vechicle is elsewhere.
 mntur_ag_1 aggregates
 mntur_ext exterior
 mntur_visx vis
 
 you can get the tut.zip with the tv and lt and stuff in it from http://users.tpgi.com.au/jonwil/tut.zip
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