Renx question [message #-982374] |
Sun, 16 February 2003 07:24 |
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When i make a map in renx then export it to commando, everything looks fine. After i add all the stuff i want in level edit, i export it. When i go to play my map in Renegade, the ground isnt there, i just keep falling and falling...
Any1 know y that is, so far no1 has been able to help me.
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Renx question [message #-982373] |
Sun, 16 February 2003 07:46 |
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You didn't set the collision detection for the ground...
(set collision detection stuff(physical/camera/projectile/etc) in the w3d settings in the tools tab)
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Renx question [message #-982372] |
Sun, 16 February 2003 07:47 |
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Wait, you fall through the ground like it's not there? or is the ground visually not there at all?
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Renx question [message #-982370] |
Sun, 16 February 2003 09:42 |
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I know what the problem is. This happens to me all the time when testing. You have to put spawners in your map. I you don't you will spawn under the ground and keep falling and keep spawning.
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Renx question [message #-982367] |
Sun, 16 February 2003 20:35 |
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if your map is a mix file and you did it wrong then it will do that.
this is the way you should do your mix files:
1). Save your level. (the lvl file) 2). Copy and paste your level directory (make a backup, keep leveledit open the whole time) 3). Make sure the folder name is EXACTLY the same as the level file name. ie, folder: C&C_MyLevel Level: C&C_MyLevel.lvl 4). Delete the ALWAYS, Presets and Characters directory from the ORIGINAL directory. (This is why you make a backup) 5). In leveledit/commando choose Export Mod Package from the File menu. After it finishes, go to your C&C_MyLevel.pkg file and rename it to C&C_MyLevel.mix 6). After it is renamed, delete the whole level directory and copy back or rename the backup to the original name (from Copy of C&C_MyLevel to C&C_MyLevel)
If you didn't make it a mix file and it does this, are you testing with multiplay lan or multipay practice? if you are testing with multiplay practice with your pkg file, it usually wont work, i have seen some people get theirs working, but i can't. Try either testing with multiplay lan or making your map a MIX.
As far as i know (which isn't much) w3d options wouldn't have anything to do with the terrain being visible or not, unless you checked the HIDE option, but then you shouldn't be able to see it in leveledit, so...
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Renx question [message #-982365] |
Mon, 17 February 2003 01:37 |
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this convert to mix thing isnt working right for me, this is what i did: first i made a new folder in level edit named test i put a imported a renx file into the map and saved it as test i copyd my level folder i deleted the always characters and presets from my original test folder (level edit still runing) then i exported my map as test i looked at my test pkg file and i renamed the test to test.mix (it didnt say test.pkg for some reason) finnaly i deleted my level folder and pasted it back in
im not shure what i did wrong but i think its the fact that my exported level didnt have it saying pkg it was only test
what is wrong?
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Renx question [message #-982360] |
Wed, 19 February 2003 00:41 |
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i had the same problem back up your level
delete the lld and the lsd
then DO NOT build dynamic culling system i dont know why just only do the generate sectors
It will show you the ground and keep your map as it is
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Renx question [message #-982359] |
Sun, 16 February 2003 09:43 |
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need home for my latest map. can some one assist? it is about 12.3meg in size. need ftp site to upload it to.
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Renx question [message #-982358] |
Sun, 16 February 2003 09:47 |
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How in the hell did you get it that big!? Is it even a zip file!? Try gamespot. Or rename the extension to .mpeg and upload it to imagestation as a movie.
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Renx question [message #-982354] |
Mon, 17 February 2003 00:08 |
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quote: Originally posted by iscripter: i can host it for you.. webmaster@nodnl.net
msn: iscripters@hotmail.com
hay iscripter, how do I get it to you. after adding the textures it sits at about 12 meg in zipped condition. Do you have a ftp site? [ February 17, 2003, 07:09: Message edited by: Capt.James ]
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Renx question [message #-982351] |
Mon, 17 February 2003 03:43 |
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quote: Originally posted by Capt.James: quote: Originally posted by iscripter: i can host it for you.. webmaster@nodnl.net
msn: iscripters@hotmail.com
hay iscripter, how do I get it to you. after adding the textures it sits at about 12 meg in zipped condition. Do you have a ftp site?
Contact me at the mail adres and you will get login data
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Renx question [message #-982350] |
Mon, 17 February 2003 06:00 |
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quote: Originally posted by Beanyhead: I would be happy to host you, give me an e-mail at webmaster@cnchq.com
Thanks
Beanyhead, do you have a ftp site that I can upload too? thanks guys for all your replys. I still looking.
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