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Whats hightfield? [message #-981897] Fri, 21 February 2003 14:28 Go to next message
Anonymous
Is it a 3d program or something? And can I use gmax to generate vis sectors if my map has alot of polys?
Whats hightfield? [message #-981896] Fri, 21 February 2003 14:43 Go to previous messageGo to next message
Anonymous
Are you talking about the heightfield generator in the Renegade editor?
Whats hightfield? [message #-981895] Fri, 21 February 2003 18:23 Go to previous messageGo to next message
Anonymous
In laymen’s terms, it's just another way to make terrain, instead of using RenX or Gmax, and you can do it in the level editor.

[ February 22, 2003, 01:25: Message edited by: Dover ]
Whats hightfield? [message #-981894] Fri, 21 February 2003 19:36 Go to previous message
Anonymous
It's a really basic map editor, i used it for test maps to tet out scripts. It works okay for a basic Deatchmatch but is not as powerful as Gmax.

Vis sectors stop things on your map dropping out of view when they shouldn't. A vis sector is simply a mesh with vis collision enabled on it and is normally a basic copy of the terrain. Several layers of vis are needed if your map includes aircraft normally with around 10meters in between each layer.

Hope this explains
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