harvester and refinery [message #-981846] |
Sat, 22 February 2003 06:51 |
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i was wondering do the harvester use any special bones that make the game recognise it as an harvester or anything? if so then please post the names of the bones and the way to set up the hierachy [ February 24, 2003, 10:03: Message edited by: cebt ]
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harvester and refinery [message #-981845] |
Sat, 22 February 2003 07:11 |
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Nope, the harvester is just a regular vehicle, but scripts are applied to it upon it's creation, if you wanna replace the harvester, just edit the harvester preset to reflect your w3d instead of the the one it is already directed to.
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harvester and refinery [message #-981843] |
Sat, 22 February 2003 07:48 |
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The harvester has wheels doesn't it? Anyway, i'd make a temp under CnC_GDI_Harverster and change the settings to suite your vehicle. The harvester does indeed think it has tracks but maybe it's there for a reason, test it.
Level Edit Preset Tree
code:
-¬Object |-¬Vehicle |-¬GDI Vehicles |-¬GDI_Harvester |-¬CnC_GDI_Harvester |-<Temp Preset>
[ February 24, 2003, 09:21: Message edited by: General Havoc ]
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harvester and refinery [message #-981841] |
Sat, 22 February 2003 08:04 |
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You don't have to if your keeping it in PKG format, i didn't know what your doing. It doesn't hjave any effect wheather it's temp or not in a pkg file.
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harvester and refinery [message #-981839] |
Sat, 22 February 2003 18:59 |
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quote: Originally posted by cebt: what if mine have wheels should i just change it to a wheeled vehicle then?
It's best to leave it as a tracked vehicle (ever seen the hervesters turn on the spot?) so it'll be easier for it to go into the refinery.
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harvester and refinery [message #-981836] |
Sun, 23 February 2003 18:04 |
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It is not the script and not a bone, just go to the buildigcontrollers section and there you can select any vehicle as the 'harvester'. Even a Mammoth can be the Harvester, I think that would be funny, a selfdefending, Tiberium collection Mammoth Harvester But be sure that you vehicle has no seats, or people can get into it and controll the harvester.
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harvester and refinery [message #-981833] |
Mon, 24 February 2003 04:46 |
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nothing special, just make sure all the parts have the right prefixs and place the right building controller in leveleditor.
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