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Home » Renegade Discussions » Mod Forum » How to keep Models low poly
How to keep Models low poly [message #-981616] Tue, 25 February 2003 06:59 Go to previous messageGo to previous message
Anonymous
Like if you create a 8 sided cylinder, than Convert to Editable Mesh, but now you want a 12 sided cylinder. There's no way to convert it back. You'd have to undo (ctrl+Z). Or you could delete a face, resize the verts out, create polygons to make the extra sides, etc. Or create a new one.
 
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