Destroying Temple of Nod [message #-979735] |
Mon, 04 March 2002 18:50 |
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Hello, I have to destroy the Temple of Nod in the level I'm in. The objective states I shoulod place an Ion cannon beacon near the temple but I don't havy any! I've searched all buildings but I am affraid I overlooked something. Does anyone know where to find the beacon?? tnx!
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Destroying Temple of Nod [message #-979734] |
Mon, 04 March 2002 19:39 |
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just destroy all the other stuff, repair facility, power etc. then kill the 2 stealths and walk or drive up to the temple. you don't actually place a beacon, as soon as you go up to the temple and pick up the prizes that show up, it cuts to video and your done with that mission
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Destroying Temple of Nod [message #-979733] |
Mon, 04 March 2002 21:37 |
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I must say the thing I hate the most, must be people stealing your tank. I have tried it quite a few times when no-one wants to repair your tank and you jump out to repair it yourself. Then someone jumps in your tank and keeps calling that someone should repair the tank. And then drives into the sunset not caring about just wanting him to get out. So now I never get out when others are close by the temptation seems to be too big for most people.
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Destroying Temple of Nod [message #-979732] |
Mon, 04 March 2002 22:25 |
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Yeah, big problem that. What I want to see is a repair bay. C&C:1 had them, so why not Renegade? I mean, come on, its not like the things are high poly or anything. They're basicly just big raised hexagons.
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Destroying Temple of Nod [message #-979730] |
Mon, 04 March 2002 22:54 |
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If there is no repair bay in order to promote teamwork, then remeber that repairs from the repair bay cost. If this was used in Renegade then it would still be more advantageous to have an engy/Tech/hotwire repair you. (So you didn't have to trawl all the way back to base in your slow-ass mammoth, and didn't have to pay for it.) Possibly people might park on the repair bay and try to defend the base from it, thus unintentionaly depriving other team-mates from using it, but couldn't you make it so that there was a time frame in which you could re-use the bay, and when you're done repairing, your vehicle auto-drives off it like it does with the factory/airstrip? Just a few thoughts
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Destroying Temple of Nod [message #-979729] |
Mon, 04 March 2002 23:14 |
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How about to apply Lock/Unlock keys? if you locked your tank, teammates never allow to steal your tank. if you unlocked, teammates can steal your tank.
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Destroying Temple of Nod [message #-979728] |
Mon, 04 March 2002 23:24 |
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Yes, I have been thinking about some unlock funtion too. It could work so that the tank was locked to you untill you died, if your tank still was alive it would be unlocked. Of course you should be able to unlock it yourself.
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Destroying Temple of Nod [message #-979726] |
Tue, 05 March 2002 00:53 |
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If u lock your tank u can leave it at the enemy base lock it get out place c4, your tank will still be waiting caus the enemy doesnot have the key. If u want to put a lock function on it u cant steal tanks from your enemy.
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Destroying Temple of Nod [message #-979724] |
Tue, 05 March 2002 02:43 |
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Hey what i mean 'key' is keyboard keys. For example if 'P' is for lock/unlock key, Press P to lock ur tank and press P to unlock ur tank. Lock/unlock applied only for teammates. Enemy still can steal & destroy ur tank ignoring ur lock/unlock key. [ March 05, 2002: Message edited by: SSFAN ]
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Destroying Temple of Nod [message #-979722] |
Tue, 05 March 2002 02:58 |
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i think its good u can steal a enemy tank ... its great fun too if you are a stealth black hand and steal a mammoth when someone is repairing it its only to bad that some ppl steal tanks from there team mates (like kallekut2)
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Destroying Temple of Nod [message #-979721] |
Tue, 05 March 2002 03:02 |
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It surprised me yesterday when someone actually asked to use my vehicle, I did not need it anymore anyway, so i let him have it, but i thought it was pretty cool he had asked before he took it.
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Destroying Temple of Nod [message #-979720] |
Tue, 05 March 2002 03:05 |
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Well, maybe they should have a function where you can self-destruct the tank. That way when the stealer steal it, the original owner can blow it. But I vote for a repair bay.
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Destroying Temple of Nod [message #-979719] |
Tue, 05 March 2002 03:08 |
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quote: Originally posted by Monkey_in_Vegas: Well, maybe they should have a function where you can self-destruct the tank. That way when the stealer steal it, the original owner can blow it. But I vote for a repair bay.
Haha that would teach the guys who steal ya tank etc!!! but repair bay gets my vote!
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Destroying Temple of Nod [message #-979717] |
Tue, 05 March 2002 03:25 |
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i vote for the repair bay too, great idea and it sticks to the original c&c theme. also, i think there should at least be a lock on newly purchased vehicles for a period of time to allow the original purchaser a chance to get in the vehicle before someone steals it. also, what about repair vehicles? something an engie could buy and repair other vehicles with. i know it's from red alert 2 but i like that idea too..
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Destroying Temple of Nod [message #-979716] |
Tue, 05 March 2002 03:29 |
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If someone block the entrance of Repair bay, other teammates say "Get out ass, i need to repair my tank". The guy who block the entrance say "Give me one tank or I never move". lol
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Destroying Temple of Nod [message #-979715] |
Tue, 05 March 2002 03:36 |
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repair pad? why do we need that? we got the engeneer right? i think a autolock on tanks for team members would be great. but only on public games ... clan games dont need that
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Destroying Temple of Nod [message #-979712] |
Tue, 05 March 2002 04:34 |
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I call this MVP syndrome. People steal tank, hope they can do damage to the enemy base with the tank and get points before they are destroyed.
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