Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » A Little Comparision about nod and gdi
A Little Comparision about nod and gdi [message #-976519] Mon, 01 April 2002 11:25 Go to previous messageGo to previous message
Anonymous
Your observation about the difficulty of coutnering the four to five flame tank rush is well taken. This is often very very true. If the enemy gets that many tanks together, if your team isn't highly organized, the game is over. But, I've countered several of these rushes before quite well, especially on Field. But, of course, you need several people to help. Having two MRL's out side of your base early on can effectively crippile and oncoming rush. With two MRL's it is usually possible to destroy at least two or three of the incoming flames....but I prefer to take each one down to about 1/2 health...that way when they round the corner, the agt has a very easy time eliminating them. The only way to counter a four/five FT rush without everyone in the AGT is to see it coming from afar, and deal it some good inital damage before it gets near your base. If the first you know of the flame rush is the telltale halo of fire coming around the corner into your base....get ready to play the next map.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: tequila drunk harvester?
Next Topic: THERE ARE NO @$#@%&^$ CHEAT CODES!
Goto Forum:
  


Current Time: Mon Mar 10 03:16:08 MST 2025

Total time taken to generate the page: 0.01142 seconds