Glitch on island map. [message #-964126] |
Sat, 04 January 2003 14:57 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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We all know that MRL behind barracks firing at HON is not allowed due to a glitch.
Does anyone know if westwood allows Infantry to fire at HON, from the hole in the wall and also from inside the barracks.
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Glitch on island map. [message #-964124] |
Sat, 04 January 2003 15:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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i think the holes are ok but not from inside the barrack because theres noway nod can kill the people in the barrack unless they go to the gdi base
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Glitch on island map. [message #-964121] |
Sun, 05 January 2003 01:30 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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i say no it isint.... WS purpose for putting that gap was for ppl to go on the top (where you go up the ramp, to that thing above the 2 tunnels lol) if you shoot from there you can either hit the ref. air. or hon. and Nod has a chance of hitting you back, thats the only fair way i see it IMHO
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Glitch on island map. [message #-964120] |
Sun, 05 January 2003 03:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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If you really want to know... there wasn't supposed to be any shootable buildings from either of the bases... it was built wrong. Design called for buildings to be damagable only from the side entrances of the side island.... nothing from the bases themselves.
This would have pushed the conflict to the outside island. Doesn't it seem unfair the GDI can shoot at NOD but not the other way around?
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Glitch on island map. [message #-964118] |
Sun, 05 January 2003 17:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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i use gunner to get the HON from gdi base, if no one repairs it u shud be able to use all your rockets and one refill to kill it
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Glitch on island map. [message #-964116] |
Sun, 05 January 2003 18:56 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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quote: Originally posted by DoctorNerve: If you really want to know... there wasn't supposed to be any shootable buildings from either of the bases... it was built wrong. Design called for buildings to be damagable only from the side entrances of the side island.... nothing from the bases themselves.
This would have pushed the conflict to the outside island. Doesn't it seem unfair the GDI can shoot at NOD but not the other way around?
Yeah, Mike Amerson was talking to me about this... Rather funny stuff arises when you're speaking about old maps that got designed.
Too bad he never was able to fix Islands.
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Glitch on island map. [message #-964115] |
Mon, 06 January 2003 11:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Nod can hit the WF through the little hole that the GDI shoot out of. But GDI can hit every building Nod has so its still unfair.
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