Command and Conquer: Renegade Official Forums - RDF feed
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Dodge. Atleast the Commando can do it.
what???a player doging? i always tought only computer was able to do it... using some commandos editor configuration around the map...(i dont remeber the exact name of the object but i know that you can add "Dodging" zone for the computer near some walls). oh wait are you just talking about dodging or rolling on the side?
SeaMan Dodge. Atleast the Commando can do it. No, but the A.I. can.
TheKGBspy what???a player doging? i always tought only computer was able to do it... using some commandos editor configuration around the map...(i dont remeber the exact name of the object but i know that you can add "Dodging" zone for the computer near some walls). oh wait are you just talking about dodging or rolling on the side? You will need to edit Input.ini and config01.cfg. In input.ini, there's a unused action called DiveLeft,Right,Forward and Backward. The action needs to be re-enabled and insert the Dive controls in to config01.cfg. When you double-tap the W,S,A,D keys, your character will make a quick jump to to that direction and crouch. Note that you can't use your weapon when you are dodging.
That means that i should make input.ini's ; Dives -- DiveForward, DiveBackward, DiveLeft, DiveRight ;W_Key_Double=DiveForward ;S_Key_Double=DiveBackward ;A_Key_Double=DiveLeft ;D_Key_Double=DiveRight to ; Dives -- DiveForward, DiveBackward, DiveLeft, DiveRight W_Key_Double=DiveForward S_Key_Double=DiveBackward A_Key_Double=DiveLeft D_Key_Double=DiveRight And add DiveForward=W_Key_Double DiveBackward=S_Key_Double DiveLeft=A_Key_Double DiveRight=D_Key_Double at input01.cfg (or some inputXX.cfg) after MoveForward_Primary=W_Key MoveForward_Secondary=Up_Key MoveBackward_Primary=S_Key MoveBackward_Secondary=Down_Key MoveLeft_Primary=A_Key MoveRight_Primary=D_Key ?
Does that work in MP
But I think editing the input.ini may cause a mismatch.
i cant get it to work :S wouldnt have thought input.ini causes a mismatch, cause you can change the controls ingame cant you? :S
SeaMan, Please elaborate, can you post you .ini file so we can get it to work? I've been trying for awhile now with no luck.
Try copying config01.cfg and name it as config02.cfg. Then start Renegade, go to Options, Controls and load Custom settings.
plz post files. i dont understand. PS my bots are bett er then yours | | V
Sorry, but I won't post. This is for a mod.
SeaMan Try copying config01.cfg and name it as config02.cfg. Then start Renegade, go to Options, Controls and load Custom settings. Where do I find this "config01.cfg" file? A search isn't yielding any results on my computer.
only relevant files i found were 'input.ini' 'default_input.cfg' and 'input01.cfg' and putting that code into any of the doesnt work, doesn't work when i set dive to just a single press from any of the movement keys.
Cwazyape SeaMan Try copying config01.cfg and name it as config02.cfg. Then start Renegade, go to Options, Controls and load Custom settings. Where do I find this "config01.cfg" file? A search isn't yielding any results on my computer. Renegade\Data\Config
If this is done for my total conversion using my own always.dat , (like Renalert) there shouldnt be a problem right? My mod involves alot of combat so this feature is very useful.
If this is possible it should also be possible to set up a crall. Is it possible to set up keys to trigger other animations? Or did you just change one of the normal animations to a dodge animation?
So let me get this right, you won't post it because it's for a mod yet you told us how to do it. I don't get it?
I'm sure it could work in MP...But the host/server would need to have it to... Blah, if only you guys at Blackhand could make global patches for Renegade...
That is a portion of the game they could patch, just everyone who didn't pay attention to them would be lost
Aprime Blah, if only you guys at Blackhand could make global patches for Renegade... RenGuard will allow that (I know I know, hurry it up )
Waiting for the commando mod...waits...waits.....NO!!!! I'm gonna hack your computer for the mod!!!1111111oneoneoenoneeleven...lol,joking.....[/joking] Just a good re-enable of the "Dive" move. I tried to do it last night and it won't work,prehaps that "W_Key_Double" is disabled and/or only Logan,Commando i mean can do the move?
General Havoc So let me get this right, you won't post it because it's for a mod yet you told us how to do it. I don't get it? I didn't directly say how to do hit.. just hints.
How to hi...hit with fishs....err i mean fists,lol If you just say how to do it,then you don't need to even make the mod!
omg....nice find....hurry up with that mod i wanna try this
That will a a while.. 3D modelers with decent skills are needed.
I like the rolling dive better.
OMG,COOL!!! EDIT: Panic!??!!??!??!? Toggling Movie Capture!???!??!?/1/1/1/21/1/212c
vloktboky I like the rolling dive better. Yes.I think it's better. But did you do it by swapping a W3d file with another file or something like that?
dousnt work for me
someone make a quick fraps vid of the motion.
Blazer Aprime Blah, if only you guys at Blackhand could make global patches for Renegade... RenGuard will allow that (I know I know, hurry it up ) I won't criticise the progress, but I still believe in it.
wow awsome! and sea man, is that commando skin on your site? coz i want it, loagan was awy better than havoc.
drunkill wow awsome! and sea man, is that commando skin on your site? coz i want it, loagan was awy better than havoc. It's not just a skin/texture, it is a different model. And I don't have it as Havoc model replacement.
drunkill wow awsome! and sea man, is that commando skin on your site? coz i want it, loagan was awy better than havoc. well basicly you already have it in your file because locant is an Extra/egg beside beign your trainer at the first mission. bring up the console command, type extras, then pres enter. it should say extras enabled. then go to a pt. just before going in soldier or vehicle menu, press and hold Alt button. you will an axilaury menu having secret characters. btw GDI has locant. oh and Seaman.... my hat for you. great find. i looked and bit and like someone said in anothe rpost there is alot of unused stuff. like camera/profile switchinc.. ect and panic button lol wich i would like to see what does it do.
Most of these functions are obsolete. B Key (Buy Command) sends a console message called CNC which doesn't exist. Panic does nothing. Joystick controls don't seem to work. Have you wondered why the wheeled vehicles' wheels move instantly into maximium position instead of turning smoothly to position? I think it is because WS intended to use a steering wheel or a analog gamepad/joystick for controlling vehicles. A keyboard has only two positions, ON (1) and OFF(0), because it is digital. So far the only thing that actually works is Dive.
I think panic was initally used so havoc could call in an airstrike, this is what i remember reading in a magazine 2 years back.
Why the hell did they have to change so much? Some of the beta shots look far better than anything now. I mean why did they strip down the Med Tank from the one ACK released? Same goes for all the other vehicles. If this game was released in 2000 (like I think it was originally going to), it would've been even more of a hit for that time.
there is too much "removed" stuff. - many unused controls - players transitions in vehicle (go in and out animation also) - Fire animation of vehicles - better quality model (ex: medium tank, or the awsome E3 nod buggy etc) - removed multiplayer mode(the odd thing thats CNC game mode was added after DM and CTF but in final release only CNC was there...) - stationary weapons(as seen in some early pictures) - features in single player such as stealht attack with silent pistols - dynamic lightning quote from gamespot first impression on Ren Quote: The game's 3D engine is one of the most robust to date, and it sports dynamic lighting, lightmaps, dynamic shadows, and radiosity for more realistic outdoor environments EA did a great job... to destroy the real renegade... too bad
Perhaps when someone is able to get their hands on the source code, it can be implemented in a global RenGuard patch.... /me is hopeful....
Can't the source code be obtained only if the games developers publically release it?
So can dive be done in MP?
bigejoe14 Can't the source code be obtained only if the games developers publically release it? normaly yes, unless someone does something illigal
Didnt i read somewhere that said in reneagde you would be able to hear conversations, and the would react to the the weather(its nice out) its stormy, etc etc
Blazer So can dive be done in MP? Someone answer this ffs!
npsmith82 Blazer So can dive be done in MP? Someone answer this ffs! also answer this.. wil it cuase huge warpage like the sniper in scope mode O_O
I doubt it will... And here's some nice news: I have managed to get Mouse Steering for vehicles to work! I can use my mouse to turn the vehicle to left and right
Try_lee Then how do you control the turret? You control the turret and steer with the mouse. It's easier if you have somebody else in the vehicle as passanger so he/she can control the weapon while you take care of driving the vehicle.
http://www.renegadeforums.com/profile.php?mode=viewprofile&u=156
I don't beleve you!!! Your lieing! I know it! Serosly dood, this has to be done in a general patch or something. Why would they ship the game with these functions, but not make them avaible for us to use! *scratches head*
Cpo64 Serosly dood, this has to be done in a general patch or something. Why would they ship the game with these functions, but not make them avaible for us to use! *scratches head* The unpatched version of Renegade had an option for mouse steering. It was a bit buggy because it would always reset to Keyboard setting when you reloaded the control profile or restarted Renegade.
Oooooooh!!! Seaman, make the skin selection thingy do something!
So instead of fixing it they removed it? typical *piff*
Quote: In input.ini, there's a unused action called DiveLeft,Right,Forward and Backward. The action needs to be re-enabled Where do I re-inable the move? Would you atleast tell me which file to enable it in?
Input.ini, Jakle. Two questions seaman, 1.) (Stupid question) I haven't done .ini editing in Renegade before, so where do I place the input.ini file? (What folder) 2.) Under what key mapping do I stick this in the config file: DiveForward=W_Key_Double DiveBackward=S_Key_Double DiveLeft=A_Key_Double DiveRight=D_Key_Double
Umm... Well, if you have level edit, then go to: C:\Program Files\RenegadePublicTools\LevelEdit\C&C_New\ALWAYS\INI. It should be in there somewhere.
Look ma, I can put my gun on my back with single press of a key!
O_O Explain (btw, get on ICQ-i need to speak to you about something, not related to this topic)
Dude the put away gun thing you have to make that public like Xptek did with the dodge. =O
Properly working Orca jet flames.
Man stop torturing me with the coolness. Hook me up with those so I can see them ingame.
I'd rather he stop bullshitting and show us some real stuff, not gimmicks. This is going to fail because all he's doing is concentrating on gimmicks with almost no public regard for what actually makes a game worth playing.
Aircraftkiller I'd rather he stop and show us some real stuff, not gimmicks. This is going to fail because all he's doing is concentrating on gimmicks with almost no public regard for what actually makes a game worth playing. http://mods.moddb.com/gallery/3262/ http://www.cannis.net/commando/gehicles.php http://www.cannis.net/commando/nehicles.php
Like five images of a SAM Site, a menu with a Tiberian Sun logo and a blurry C&C logo, plus a decent Buggy and nothing else. Oh, and the little squares for vehicle images on those other pages. Not very interesting. It's still a bunch of gimmicks without real content.
Aircraftkiller Like five images of a SAM Site, a menu with a Tiberian Sun logo and a blurry C&C logo, plus a decent Buggy and nothing else. Oh, and the little squares for vehicle images on those other pages. Not very interesting. It's still a bunch of gimmicks without real content. Um.. can you count? There's only two SAM images. That menu is based on the original Renegade menu from 2000. It's is nearly perfect clone of it apart from different logo and no glowing ring animation appears when you highlight a item. Those little squares are tracked vehicle icons. Of course, if you judge C&C Commando by just looking at this thread, it might look it's just all tricks and no mod. Did I mention that I have the original Westwood logo movie for C&C Renegade? It shows several weapons (M16A2, pistol, grenades) spinning around and then fades to Westwood logo while EVA says "Update Complete".
I still havent seen anything about what type of maps will be for this mod....if your only planning on porting the WS maps then this mod won't catch on enough to have any server support. I like the little changes but I dont see enough to think of this as a mod more then just a patch to fix a few things.
Titan1x77 I still havent seen anything about what type of maps will be for this mod....if your only planning on porting the WS maps then this mod won't catch on enough to have any server support. I like the little changes but I dont see enough to think of this as a mod more then just a patch to fix a few things. It's planned to have the maps from TD and some new maps. Map theaters? Desert, forest, snow and urban.
It's planned, yet you've had months to show one fucking level and you insist on posting around the forums shouting "omg commando can run! commando can shoot weapons! commando can drive tanks!!!" 1. The video is still a gimmick. 2. When I said "Five images of a SAM Site," I was reciting a list. The entire sentence was referring to that, as in "two SAM Site images, one menu image, a Buggy and some other crap." The rest of it is just fucking Renegade concept art that we've ALL seen in the past six years.
Whatever. All what you do is to say "gimmick, blurry, looks like an ass". You're attempting to ruin my reputation and work.
Did you forget your caps lock on? I haven't done any work? Good joke. If I haven't done any work, then I wouldn't be here posting this.
That's all stuff I was able to clone in less that a minute.
Quote: I haven't done any work? A buggy A C4 Charge A turret A S.A.M. Site Blood effects Glowing lights Hardly qualifies as work.
If they don't qualifiy as work, what then does?
There's a few more but they aren't ready for public display yet.
Hey ACK, AcK, AK... Seaman had something of a point a couple posts back about you always dissing things. Have you ever offered ccompliments to anyone outside of mod teams that you work with?
http://www.renegadeforums.com/viewtopic.php?t=9812&highlight=back