Command and Conquer: Renegade Official Forums - RDF feed
type: channel
description: C&C: Renegade --> Dying since 2003™, resurrected in 2024!
items: Current Work of my Mod
items: Re: Current Work of my Mod

Current Work of my Mod
type: item
description: Yes it will not be a AOW Mod, it will have some new Game Modes, anyway here are some Models taht i made for the Mod, more info comes later. Charackters: There will be Charachter Classes: Medic, Assault, Support and Anti Tank. (more info comes later) Vehicles: There will be: Gunboat (driveable), Humvee, Apache, Some Light and Heavy Tanks. (more info comes later) Weapons: M16 Snipers (diffrent snipers) shotguns pistols (more pistols) K1 Rifle (more info comes later) Offical Homepage comes later. And one Important Question, do you guys want high deteiled Models (Good Computers) or low poly models (older computers) Please Vote. Note: It will have Realistic Damage for a Realistic Gameplay
creator: mrãçķz
date: 2008-12-29T16:09:04-00:00

Re: Current Work of my Mod
type: item
description: Some nice quality there! good job
creator: Di3HardNL
date: 2008-12-29T16:18:50-00:00

Re: Current Work of my Mod
type: item
description: Quote: And one Important Question, do you guys want high deteiled Models (Good Computers) or low poly models (older computers) Please Vote. remember my Current Models can be updated
creator: mrãçķz
date: 2008-12-29T16:25:28-00:00

Re: Current Work of my Mod
type: item
description: Personally I like highpoly models just to look at its beauty, but for good gameplay there might be lowpoly models needed as for renegade it will lag less and you will have more fun So i vote for Lowpoly models.
creator: Di3HardNL
date: 2008-12-29T16:28:31-00:00

Re: Current Work of my Mod
type: item
description: don't foget knifes
creator: ErroR
date: 2008-12-29T16:58:14-00:00

Re: Current Work of my Mod
type: item
description: Humvee mostly done
creator: mrãçķz
date: 2009-01-02T04:26:36-00:00

Re: Current Work of my Mod
type: item
description: NICE
creator: Omar007
date: 2009-01-02T11:34:09-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Mon, 29 December 2008 08:25 Quote: And one Important Question, do you guys want high deteiled Models (Good Computers) or low poly models (older computers) Please Vote. remember my Current Models can be updated Kinda in the middle
creator: _SSnipe_
date: 2009-01-02T11:51:08-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Mon, 29 December 2008 10:25 Quote: And one Important Question, do you guys want high deteiled Models (Good Computers) or low poly models (older computers) Please Vote. remember my Current Models can be updated It does not matter too much for me but probably high poly beacues I should upgrade my computer sometime soon.
creator: ArtyWh0re
date: 2009-01-02T12:28:33-00:00

Re: Current Work of my Mod
type: item
description: My Humvee has max 500 Polys yet
creator: mrãçķz
date: 2009-01-02T13:57:26-00:00

Re: Current Work of my Mod
type: item
description: *Update* Half Truck will be changed to this: APC is also changed, Picture comes later.
creator: mrãçķz
date: 2009-01-03T04:15:12-00:00

Re: Current Work of my Mod
type: item
description: And another small Update,
creator: mrãçķz
date: 2009-01-03T16:37:11-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Fri, 02 January 2009 22:15 *Update* Half Truck will be changed to this: APC is also changed, Picture comes later. Cool, looks like Red Alert(original) style.
creator: ArtyWh0re
date: 2009-01-03T22:10:48-00:00

Re: Current Work of my Mod
type: item
description: srry to ask, but are adding vehs, inf and gamemodes in a mod for Renegade? a .pkg?
creator: LR01
date: 2009-01-03T23:47:23-00:00

Re: Current Work of my Mod
type: item
description: I will change it to a .MIX Maps/Mods
creator: mrãçķz
date: 2009-01-04T00:09:35-00:00

Re: Current Work of my Mod
type: item
description: like to see some more then
creator: LR01
date: 2009-01-04T11:41:34-00:00

Re: Current Work of my Mod
type: item
description: M16 changed to M4,
creator: mrãçķz
date: 2009-01-05T18:54:09-00:00

Re: Current Work of my Mod
type: item
description: Here is a Map Preview, the Maps will look like in RA1!
creator: mrãçķz
date: 2009-01-06T03:26:13-00:00

Re: Current Work of my Mod
type: item
description: pretty cool
creator: ErroR
date: 2009-01-06T09:30:39-00:00

Re: Current Work of my Mod
type: item
description: looking good
creator: iHavoc
date: 2009-01-06T09:47:18-00:00

Re: Current Work of my Mod
type: item
description: its done good. nice job!
creator: YazooGang
date: 2009-01-06T11:30:44-00:00

Re: Current Work of my Mod
type: item
description: ow, that is getting interesting
creator: LR01
date: 2009-01-06T15:21:28-00:00

Re: Current Work of my Mod
type: item
description: That is some nice work madracks good job!
creator: Reaver11
date: 2009-01-06T15:46:50-00:00

Re: Current Work of my Mod
type: item
description: Looking awsome, Nicely done
creator: ArtyWh0re
date: 2009-01-06T16:22:13-00:00

Re: Current Work of my Mod
type: item
description: I will edit the Body part, if its on water you wouldnt see it, so im gonna remove some parts
creator: mrãçķz
date: 2009-01-06T22:10:53-00:00

Re: Current Work of my Mod
type: item
description: awsome :^)
creator: samous
date: 2009-01-07T01:33:37-00:00

Re: Current Work of my Mod
type: item
description: Quote: Was an Alpha/Beta tester for Plastic Revolution I see you was proud because you was an Beta/alpha Tester of our old Mod, so im asking you, do you want to be an Alphe/Beta Tester of my Current Mod ?
creator: mrãçķz
date: 2009-01-07T11:25:50-00:00

Re: Current Work of my Mod
type: item
description: I like the map, good work!
creator: Di3HardNL
date: 2009-01-07T12:41:31-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Wed, 07 January 2009 13:25 Quote: Was an Alpha/Beta tester for Plastic Revolution I see you was proud because you was an Beta/alpha Tester of our old Mod, so im asking you, do you want to be an Alphe/Beta Tester of my Current Mod ? i was a beta tester of pr too
creator: ErroR
date: 2009-01-08T13:54:04-00:00

Re: Current Work of my Mod
type: item
description: Wanna be Beta/Alpha Tester of my mod, ErroR ?
creator: mrãçķz
date: 2009-01-08T16:23:20-00:00

Re: Current Work of my Mod
type: item
description: sure
creator: ErroR
date: 2009-01-08T16:29:24-00:00

Re: Current Work of my Mod
type: item
description: Need to make a limit. Better if you get a person that has the same timezone as you. And remmeber, there are lot of people join as a Beta Tester because they want to have fun, but at the time of Beta Testing, they might not have time...
creator: YazooGang
date: 2009-01-08T19:50:58-00:00

Re: Current Work of my Mod
type: item
description: I thought about packing the Mod in a .RAR with a Password and setting up a Server (no serverpassword because the Mod already has a PW) and if they gave away the PW then i could work without Beta Testers but i trust them... They already where on our list in the Plastic Revolution Team. Current Beta/Alpha Testers are: Ferkhat, ErroR, Samous and Di3HardNL and thats enough yet.
creator: mrãçķz
date: 2009-01-08T20:00:16-00:00

Re: Current Work of my Mod
type: item
description: Good job for doing that in hightfield
creator: Gen_Blacky
date: 2009-01-10T08:12:39-00:00

Re: Current Work of my Mod
type: item
description: Next Maps will be done in 3DS Max
creator: mrãçķz
date: 2009-01-10T10:41:58-00:00

Re: Current Work of my Mod
type: item
description: Looks pretty cool. Any particular direction you goin with this? Or is it just stuff thrown together out of boredom?
creator: GEORGE ZIMMER
date: 2009-01-10T11:29:53-00:00

Re: Current Work of my Mod
type: item
description: It goes into a Battlefield style, no AOW
creator: mrãçķz
date: 2009-01-10T12:20:09-00:00

Re: Current Work of my Mod
type: item
description: fancy ship you made there (bottom of the previous page) (will you texture it yourself?)
creator: LR01
date: 2009-01-10T12:26:13-00:00

Re: Current Work of my Mod
type: item
description: I do everything by myselfe, Modeling, UVW Unwrap, Scripting, Mapping, Boning and everything. I use Textures from Photos, i just finished my M4A1 Colt Rifle (Photo Texture) Check it out, hope you guys like it:
creator: mrãçķz
date: 2009-01-10T12:54:20-00:00

Re: Current Work of my Mod
type: item
description: OMFG! the texture is pretty
creator: ErroR
date: 2009-01-10T13:04:53-00:00

Re: Current Work of my Mod
type: item
description: That does look pretty good
creator: ArtyWh0re
date: 2009-01-10T13:41:46-00:00

Re: Current Work of my Mod
type: item
description: I added a Reflection, but i will remove it, anyway, Ingame Screens:
creator: mrãçķz
date: 2009-01-10T13:53:59-00:00

Re: Current Work of my Mod
type: item
description: make the texture a bit darker and the rifle looks like on a wide screen , mean it's a bit long verticaly
creator: ErroR
date: 2009-01-10T14:46:18-00:00

Re: Current Work of my Mod
type: item
description: If you play with it then it wont look so big lol and look at the hand positions :S changing the lengt would be a bit fishy
creator: mrãçķz
date: 2009-01-10T15:06:29-00:00

Re: Current Work of my Mod
type: item
description: it still look awesome also: what's the poly count?
creator: ErroR
date: 2009-01-10T15:18:03-00:00

Re: Current Work of my Mod
type: item
description: Finished Models with Polycount: M4A1 Colt - 1034 Polygons. Gunboat 01 - 1616 Polygons.
creator: mrãçķz
date: 2009-01-10T15:59:00-00:00

Re: Current Work of my Mod
type: item
description: rifle looks better then the char pretty cool you can do everything yourself
creator: LR01
date: 2009-01-10T21:05:59-00:00

Re: Current Work of my Mod
type: item
description: Texture has been edited, also posted a Downloadlink for a Auto Rifle Replacement on the "Mod Release" Section (Just need to wait till my post gets Applyed). New/Edited Darker Texture, with Reflections:
creator: mrãçķz
date: 2009-01-12T21:02:08-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Wed, 07 January 2009 03:25 Quote: Was an Alpha/Beta tester for Plastic Revolution I see you was proud because you was an Beta/alpha Tester of our old Mod, so im asking you, do you want to be an Alphe/Beta Tester of my Current Mod ? yes i would like to, sry for not replieing quickly, i though i wouldn't have to check here b/c it didn't involve me, my bad I would love to beta/alpha test for you PLZ! =samous
creator: samous
date: 2009-01-13T02:42:57-00:00

Re: Current Work of my Mod
type: item
description: You have been added to my Beta/Alpha Testers list samous
creator: mrãçķz
date: 2009-01-14T18:56:31-00:00

Re: Current Work of my Mod
type: item
description: how many maps will you make?
creator: LR01
date: 2009-01-14T20:02:31-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Wed, 14 January 2009 10:56 You have been added to my Beta/Alpha Testers list samous thanks! is there anywhere i should check? *says this while staring at link to it* (i really don't know if i shoiuld be looking somewhere else for ur mod, i haven't noticed any links to other places, do i just look here?) =samous -PM me when the first test your ready for me to test out.
creator: samous
date: 2009-01-15T01:48:22-00:00

Re: Current Work of my Mod
type: item
description: For the Public Beta im gonna make 3-5 maps (without ALL weapons and vehs) currently my mod goes slowly forward because im learning to make some better textures
creator: mrãçķz
date: 2009-01-15T09:17:35-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Thu, 15 January 2009 10:17 For the Public Beta im gonna make 3-5 maps (without ALL weapons and vehs) currently my mod goes slowly forward because im learning to make some better textures even better textures? well, good luck with that
creator: LR01
date: 2009-01-15T17:22:23-00:00

Re: Current Work of my Mod
type: item
description: no sereiosly, do i just look here for updates?
creator: samous
date: 2009-01-15T23:56:06-00:00

Re: Current Work of my Mod
type: item
description: A Offical Homepage comes later after the first Alpha Test with you (samous), ErroR and Di3HardNL
creator: mrãçķz
date: 2009-01-16T12:08:24-00:00

Re: Current Work of my Mod
type: item
description: *Update* TOW Humvee is mostly done, everything by me even the Testure lol, and big thanks to Di3HardNL that he show me how to make lamps and Reflections also added Turret will be ReTextured and some parts also will be reTextured
creator: mrãçķz
date: 2009-01-16T18:13:35-00:00

Re: Current Work of my Mod
type: item
description: I like it, except, one thing, the texture could use some more variation. I mean, there is to much of 1 color. Still, good job on that
creator: LR01
date: 2009-01-16T18:29:17-00:00

Re: Current Work of my Mod
type: item
description: Barrel model is very bland, and the texture needs a lot of work. Otherwise, decent model.
creator: GEORGE ZIMMER
date: 2009-01-16T19:59:43-00:00

Re: Current Work of my Mod
type: item
description: Now i need to bone it and change the texture/s
creator: mrãçķz
date: 2009-01-16T20:41:24-00:00

Re: Current Work of my Mod
type: item
description: Thanks Cabal for your perfect Critiqe, you gave me a idea for a updated Texture:
creator: mrãçķz
date: 2009-01-16T21:22:22-00:00

Re: Current Work of my Mod
type: item
description: well, it interesting. I liked your other skin better, sry. I REALLY like the light though, those are sweet! Tip for the texture, make the doors, the back hatch, and the exast pipe darker than the rest, then make the back hatch bigger. just a tip. =samous
creator: samous
date: 2009-01-17T01:33:14-00:00

Re: Current Work of my Mod
type: item
description: Good Job Madrocks
creator: Gen_Blacky
date: 2009-01-17T06:45:41-00:00

Re: Current Work of my Mod
type: item
description: New small DM Map, for my Alpha Gun Tests
creator: mrãçķz
date: 2009-01-18T00:35:01-00:00

Re: Current Work of my Mod
type: item
description: does that mean i can test out on that map?
creator: samous
date: 2009-01-18T01:50:06-00:00

Re: Current Work of my Mod
type: item
description: Yes you can on the first Alpha Test anyway, 10 Minutes work: Polygons: 259
creator: mrãçķz
date: 2009-01-18T01:55:31-00:00

Re: Current Work of my Mod
type: item
description: Amazing update! Nice alpha blending work there and that pistol looks like.. real nice job
creator: Di3HardNL
date: 2009-01-18T10:43:15-00:00

Re: Current Work of my Mod
type: item
description: The pistol RugerRS9 still needs a bit work (shaping abit etc)
creator: mrãçķz
date: 2009-01-18T10:48:00-00:00

Re: Current Work of my Mod
type: item
description: wow man ur very talented love it
creator: ErroR
date: 2009-01-18T11:00:01-00:00

Re: Current Work of my Mod
type: item
description: also the map might need a bit more vegetation
creator: ErroR
date: 2009-01-18T11:15:07-00:00

Re: Current Work of my Mod
type: item
description: Check out my Map now: http://www.renegadeforums.com/index.php?t=msg&th=31645&start=0&rid=2 3090
creator: mrãçķz
date: 2009-01-18T11:19:10-00:00

Re: Current Work of my Mod
type: item
description: maybe some rock to hide behind?
creator: LR01
date: 2009-01-18T12:28:11-00:00

Re: Current Work of my Mod
type: item
description: LR01 wrote on Sun, 18 January 2009 06:28 maybe some rock to hide behind? Will be added
creator: mrãçķz
date: 2009-01-18T12:55:15-00:00

Re: Current Work of my Mod
type: item
description: Looks very nice! Looking forward to this one
creator: Cranberry
date: 2009-01-18T13:26:45-00:00

Re: Current Work of my Mod
type: item
description: one question. it will be a total conversion mod?
creator: ErroR
date: 2009-01-18T13:29:16-00:00

Re: Current Work of my Mod
type: item
description: Im working alone on the Mod, but im gonna not use any Renegade vehicle, Char, Weapon etc.
creator: mrãçķz
date: 2009-01-18T14:29:03-00:00

Re: Current Work of my Mod
type: item
description: mǻdrãçķz wrote on Sun, 18 January 2009 08:29 Im working alone on the Mod, but im gonna not use any Renegade vehicle, Char, Weapon etc. Have you even asked for help?
creator: YazooGang
date: 2009-01-18T17:44:11-00:00

Re: Current Work of my Mod
type: item
description: No because of much Trolling and Flaming here
creator: mrãçķz
date: 2009-01-18T18:06:53-00:00

Re: Current Work of my Mod
type: item
description: Some Parts will get another texture
creator: mrãçķz
date: 2009-01-18T21:44:01-00:00

Re: Current Work of my Mod
type: item
description: nice, but white back lites? yup, this is going to be fun to play
creator: LR01
date: 2009-01-19T13:29:38-00:00

Re: Current Work of my Mod
type: item
description: I see you got the lights to look 3d only the backlights need to be red i think Good job.
creator: Di3HardNL
date: 2009-01-19T13:41:10-00:00

Re: Current Work of my Mod
type: item
description: *Update* I downloaded some Videos from youtube and cutted out the Gun Sounds and edited them heavily, maybe this weekend i will make a small Alpha Test with my Guys and a small Public Video
creator: mrãçķz
date: 2009-01-20T11:40:30-00:00

Re: Current Work of my Mod
type: item
description: umm.... i am one of your testers, yet i have no files. i'm willing to do anything, for this would be the first project i have worked on (not including PR for obvious reasons)
creator: samous
date: 2009-01-21T01:25:10-00:00

Re: Current Work of my Mod
type: item
description: Noone got any files yet, IM NOT SURE maybe this weekend i will test it with our Team
creator: mrãçķz
date: 2009-01-21T15:49:16-00:00

Re: Current Work of my Mod
type: item
description: Hmm, just now sorta saw this thread. Everything seems to be pretty good. Nice work. However, the map (while having a great layout) is kind of bland in that the buildings are all ridiculously small/same size. Perhaps some more varied buildings?
creator: u6795
date: 2009-01-21T20:19:32-00:00

Re: Current Work of my Mod
type: item
description: I got bored of the old Texture,
creator: mrãçķz
date: 2009-01-21T21:04:05-00:00

Re: Current Work of my Mod
type: item
description: Pretty good...!
creator: pawky
date: 2009-01-21T21:14:46-00:00

Re: Current Work of my Mod
type: item
description: MUCH better. Now work on the grill and the little pipe thing on the right side of the humvee, whatever that is.
creator: GEORGE ZIMMER
date: 2009-01-21T22:36:44-00:00

Re: Current Work of my Mod
type: item
description: Yeah i will, on the other Vehicles, some parts have to be retuextured also, first im trying to fix the weapon animations (Reload anim etc) Oh yeah i forgot to say, if you enter the Vehicles, then a Soldier will be on the Turret also (but youre still the vehicle gunner)
creator: mrãçķz
date: 2009-01-21T22:40:17-00:00

Re: Current Work of my Mod
type: item
description: Would be pretty badass if you could force it so driver is not gunner, then the second driver is the gunner, etc.
creator: GEORGE ZIMMER
date: 2009-01-21T22:49:08-00:00

Re: Current Work of my Mod
type: item
description: That would be much more work, but i could try
creator: mrãçķz
date: 2009-01-21T22:54:41-00:00

Re: Current Work of my Mod
type: item
description: much better, I really like it now
creator: LR01
date: 2009-01-22T15:26:42-00:00

Re: Current Work of my Mod
type: item
description: Bad news, this weekend btw next weekend i cant finish the first Alpha Test because im working far away from Home, i will sleep in a Hotel I will be back on Thursday evening
creator: mrãçķz
date: 2009-01-23T13:42:28-00:00

Re: Current Work of my Mod
type: item
description: waaaaa
creator: samous
date: 2009-01-24T03:58:49-00:00

Re: Current Work of my Mod
type: item
description: OK i didnt posted Updates the last Time because i didnt made things that i cant show (like Scripts etc.) Now im learning character Modeling, check out the current Progress:
creator: mrãçķz
date: 2009-02-01T21:59:15-00:00

Re: Current Work of my Mod
type: item
description: good luck mate i can giver you some tips on msn
creator: Di3HardNL
date: 2009-02-02T11:00:48-00:00

Re: Current Work of my Mod
type: item
description: i'm assuming thats a character model, but i'm not shure if it really is... is the black thing suposed to be where the head goes? if so, i get it now. =samous
creator: samous
date: 2009-02-03T01:14:41-00:00

Re: Current Work of my Mod
type: item
description: There will be the Head, the Model is not done lol
creator: mrãçķz
date: 2009-02-03T12:12:57-00:00

Re: Current Work of my Mod
type: item
description: I'M WONDERING, WHATS RONG WITH TAKING A PRE-EXISTING MODEL AND EDITING IT? THAT WAY YOU DON'T HAVE TO START FROM SCRATCH... =SAMOUS EDIT: sry, hit caps
creator: samous
date: 2009-02-04T03:25:19-00:00

Re: Current Work of my Mod
type: item
description: Hmmmm i wanted to make a Mod with everything by me, but a edited Character would be enough for an alpha test
creator: mrãçķz
date: 2009-02-04T18:36:28-00:00